The E-RPG system is a unique system that more than any other system available truly does allow the playerâ€™s to attempt anything they may wish. With such versatility, is the price of time. Unlike other systems the E-RPG system breaks down each action into a matter of rounds. So that such things as drawing your sword cost three rounds, while casting a spell for someone who is untrained will cost about fourteen. Of course, the system is designed so that the more skill one possesses in a particular area, the quicker and more efficient one can complete the attempted task. So that should the partyâ€™s â€˜War Mageâ€™ become unconscious, the fighter could flounder through the spell scroll, though at a much slower pace. This also give you unlimited use of the spells at ones command, but again time is the largest factor you will face.
The E-RPG system â€˜Players Guide Bookâ€™ is rather plain with no pictures or even borders around the pages. This is done with a purpose not filling the playerâ€™s heads with what their characters or world they build using the system should or shouldnâ€™t look like. At first this may seem without merit, but in the end it truly allows you to build your games, and yes you will play many with this system, with your imagination. Without pictures or borders the book is easy on the printer, especially since its initial offering is in PDF format and those without a laptop will have to print it out to take it to game session.