Short, simple and quite generic battle-centric adventure. Out of 13 pages, seven are proper adventure content while cover takes on one, map and map symbols three and monster stat blocks two.
Premise is simple but can be easily expanded if desired. Content if quite heavily focused on combat, there is little or no investigation before descending on the sewers. NPC's are a scarcity (only one is fully fleshed out) as they are only meant to be quest giver and rumor providers. Monsters are custom made and have potential to be interesting and differ from regular Monster Manual stuff. Sewer is simplistic and straightforward. Maps provided make this suitable for Virtual Table Top use (maps are on scale and include a grid).
Publisher hints at follow-up adventure but you can easily write sequel yourself to expand this into multi-session affair. As itself, this adventure won't take too many hours to complete.
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