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Excelent modules amd extension, it is very feature complete and automated and for a good price.
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This is what makes the effect module suite work, it's an excelent extension to automate the effects for your players.
It's quick, automatic and reasonably cheap especially when comapred to alternatives.
Happy to see this being worked on.
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Excelent tool kit for the Player Hand Book, especially when combined with the full suite.
It automates everything and is much easier to use and cheaper compared to other options.
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Excelent tool kit for the Dungeon Master Guide effects, especially when combined with the full suite.
It automates everything and is much easier to use and cheaper compared to other options.
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Great product and great conversion.
We use it on Sleeper Island and it's nicely detailed.
Would be nice to have an option /variant to go even beyond level 6.
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Creator Reply: |
Thanks for the kind words! Regarding variants above 6th level - this is a 1-to-1 FG conversion of the PDF, so we would need to speak with the original authors about making a sequel or add-on. |
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Kent McCullough Fantasy Grounds Extensions [BUNDLE] is required for DMs on Sleeper Island because it's the gold standard in running games in our opinion.
It makes everything easier, faster and smoother.
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Creator Reply: |
ThanX for the review DGM! |
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Kent McCullough Fantasy Grounds Extensions [BUNDLE] is required for DMs on Sleeper Island because it's the gold standard in running games in our opinion.
It makes everything easier, faster and smoother.
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Creator Reply: |
ThanX for the review DGM! |
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Kent McCullough Fantasy Grounds Extensions [BUNDLE] is required for DMs on Sleeper Island because it's the gold standard in running games in our opinion.
It makes everything easier, faster and smoother.
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Creator Reply: |
ThanX for the review DGM! |
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Kent McCullough Fantasy Grounds Extensions [BUNDLE] is required for DMs on Sleeper Island because it's the gold standard in running games in our opinion.
It makes everything easier, faster and smoother.
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Creator Reply: |
ThanX for the review DGM! |
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Kent McCullough Fantasy Grounds Extensions [BUNDLE] is required for DMs on Sleeper Island because it's the gold standard in running games in our opinion.
It makes everything easier, faster and smoother.
Running an encounter with a lot of ongoing items makes this much easier.
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Creator Reply: |
ThanX for the review DGM! |
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Not a required extension but it is nice.
If you are a bit tech savvy you can add flavor text to this extension.
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Creator Reply: |
ThanX for the review DGM! |
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Kent McCullough Fantasy Grounds Extensions [BUNDLE] is required for DMs on Sleeper Island because it's the gold standard in running games in our opinion.
It makes everything easier, faster and smoother.
Running an encounter with spell casters where your party has spell resistance just became so much easier.
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Creator Reply: |
ThanX for the review DGM! |
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Kent McCullough Fantasy Grounds Extensions [BUNDLE] is required for DMs on Sleeper Island because it's the gold standard in running games in our opinion.
It makes everything easier, faster and smoother.
Saves time, easy to use and just a blessing overall for the rogue.
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Creator Reply: |
ThanX for the review DGM! |
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Kent McCullough Fantasy Grounds Extensions [BUNDLE] is required for DMs on Sleeper Island because it's the gold standard in running games in our opinion.
It makes everything easier, faster and smoother.
Automating a feat, should be default in FG, but it isn't.
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Creator Reply: |
ThanX for the review DGM! |
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Kent McCullough Fantasy Grounds Extensions [BUNDLE] is required for DMs on Sleeper Island because it's the gold standard in running games in our opinion.
It makes everything easier, faster and smoother.
Class/Racial save adv are easy to forget and ignore, when the PCs in the ground it's too late to go back.
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Creator Reply: |
ThanX for the review DGM! |
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