It's been said that it was a really tough adventure and while I think no tiers 3 are tough enough for my usual friends and players, this was a fun one.
The first encounter should had been 2 purple worms for average parties and maybe even 3 for very strong ones. Yes, they do a lot of damage but if you have a party with wizards who can plane shift them or bards who can banish or hold monster them, it's not challenging. It's fun though and it was cool to use the Purple Worm mini. The yuan ti shepherd druid was lucky to be immune to poison!
I've skipped the hag fight and made it a social encounter, it would have been way too easy for my players. The kelp encounter was fun though, the valor bard was his own rival so he kept fighting a major image of himself riding a griffin while the monk and the giant frog druid just did the whole job.
The final fight was very cool but the mind flayers need to be max HP and the spell list of the arcanists needs to be a bit modified (I gave them banishment, synaptic static etc...give them counterspell if needed and if you have the time to run a longer fight)
Overall, fun and easy adventure to run and my players liked it. I'll run the rest of the trilogy as well!
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