The party is hired by a mercantile matriarch (and generally Cool Old Lady) to catch those responsible for despoiling her granaries. As they capture the raiders and bring their bodies in for investigation, they discover the manipulations of darker powers behind the scenes...
The module transitions smoothly from the granary counter-raid, to the post-mortem at the church (where the dark powers rear their heads), to the finale in the ancient monastery and the reveal. The combats are well thought out, with the raiders in particular having effective, magically enabled tactics.
A strong introductory module, with a great hook for future modules.
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