Superior example of an evening at an inn with multiple plot strands in play. PCs are embroiled in some automatically; others need to be sought out; the remainder depend on which NPCs they encounter. There are random tables for: (i) rumours (including links to Battle for Rivertop, It Came from the Sewers, and Caverns of Melusiah); (ii) tavern events; (iii) special actions in any tavern brawl; (iv) what happens to drunk PCs. There are sufficient interesting contacts for multiple visits.
Highly recommended.
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