This was my first time DMing, and this was my first module ever! It was well-written and the information flowed very nicely to where even me, a first-timer, had no trouble finding what I needed. It ran a little shorter time-wise than I would have liked, but my players kept rolling 18s and 20s on their perception/insight/invesigation checks, so I suppose that's just luck of the dice.
My only major fault with this module is that the provided map is not labeled. They tell you instead to refer to W:DH, which has been sold out in my store for a while. I had to borrow another DM's copy to quickly scribble the rooms down before my session.
The combat is very, very easy and light. I had a party of 7 with an APL of 2, but with two level 4 paladins, I made the decision to up it to a "hard" encounter instead of the reccommended average. They still got through the battle in one round, taking no damage. This adventure was obviously meant to be more social/investigative in nature, so that's not a major fault for me.
I went out to the dollar store to pick up some props for creating the summoning circle, which was a hit for my players. They enjoyed being able to assemble the circle as their characters would. Because of the shortened time, I offered them Aria's extra objective at the end as she was thanking the characters. Most of the table got very into trying to finish the song, especially when you dangle that extra treasure checkpoint over their heads.
All in all, easy-to-run, quick, and spirited holiday module that a DM with more experience than me could probably run without any preparation.
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