DriveThruRPG.com
Browse Categories
$ to $















Back
pixel_trans.gif
Other comments left by this customer:
You must be logged in to rate this
pixel_trans.gif
Skull & Bones
Publisher: Green Ronin Publishing
by Phillip L. [Verified Purchaser]
Date Added: 01/17/2006 00:00:00

Skull & Bones is perhaps the best "Pirate" RPG available right now. If you saw the movie "Pirates of the Caribbean" and your group suddenly decided that they want to play a pirates game, this is the book for you. Skull & Bones meshes realism and just enough mysticism/magic and swashbuckling heroism to make it interesting.

The only thing I found lacking in this title is an effective means for running ship combat. The rules regarding ship combat are perhaps too real and requiring embellishment on the part of the DM. The rules regarding boarding and crew to crew combat are great, but breakdown when the players get involved. I found myself needing to do constant calculations to convert player?s ?kills? into the crew hit points, etc.

Character creation is a little bland, but balanced. The equipment, skills and feats, etc are very interesting and thorough.

I highly recommend the pdf version of the book as the print version is missing a page. Also, it?s nice to be able to give additional printouts of the necessary charts to your players. You?ll also benefit by visiting Green Ronin?s website to get the notably absent character sheet download.

You?ll need the Players Handbook and the DMG to run this, and I would highly recommend picking up some issues of Buccaneers and Bokors as well. Skull & Bones requires a lot of set up time as a DM and the Buccaneers and Bokors issues will drastically reduce that, as well as introduce some new rules and options to the main game.

Overall, you won?t find a more complete, ready to play, all-inclusive pirate RPG on the market than Skull & Bones. Yarrrr! <br><br> <b>LIKED</b>: Thorough, and complete info on new rules and the period, as well as insightful and well thought out additions and alterations to the standard d20 system.<br><br><b>DISLIKED</b>: Print version is missing a page! Character sheet is missing (get the download from Green Ronin's website. Not enough examples of the rules given in the book.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[4 of 5 Stars!]
Skull & Bones
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Corsair: The Definitive D20 Guide to Ships
Publisher: Adamant Entertainment
by Phillip L. [Verified Purchaser]
Date Added: 01/17/2006 00:00:00

This review is only for the pdf version.

If you have Skull & Bones and want a little more on ships, Corsair is the book for you. However, if you also get Buccaneers & Bokors issues, you will have a lot of redundant information here. There is still enough tidbits to make it worth getting in my opinion. This book has a comprehensive list of ships of the period and the equipment on and characteristics of those ships.

The ship combat rules and too relistic in my opinion, and can make for rather unimpressive results. I would have liked a little more give and take (although not realistic) as well as better maneuverability. However, overall a very good d20 Age of Sail type game.<br><br> <b>LIKED</b>: Very polished and complete rules sets. Ship creation and modifying rules a much needed addition to the Skull & Bones game. Maps of Brig very helpful!<br><br><b>DISLIKED</b>: Not enough new info if you already have Skull & Bones. Illustrations could have been better, and only one ship (Brig) has a grid map.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
Corsair: The Definitive D20 Guide to Ships
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Buccaneers & Bokor Treasure Chest (Issues 1-3)
Publisher: Adamant Entertainment
by Phillip L. [Verified Purchaser]
Date Added: 01/17/2006 00:00:00

If you buy Skull & Bones, this should be required reading. The first 3 issues will give you additional rules for ship modifications, ship feats, ship costs, and a host of other fantastic additions to the game system.

Also, I found Skull & Bones, alone, to be insufficient in supplying information for fleshing out a campaign with interesting characters and stories. Buccaneers & Bokor will give you plenty of NPC's, locations, maps, and quests to keep your players busy, get you on your DMing feet, and/or give you ideas for your own campaign.

So get Skull & Bones, pick up this Treasure chest of Buccaneers & Bokor, stop by Long John Silver's and get one of those paper pirate hats, watch "Pirates of the Caribbean" and run the best game of Skull & Bones possible!<br><br> <b>LIKED</b>: Lots of additional rules and options. Plenty of NPC's, maps, locations and quests, scenarios, etc. Plenty of background information and suggested reading/watching lists helpful as well.<br><br><b>DISLIKED</b>: Nothing really...<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
Buccaneers & Bokor Treasure Chest (Issues 1-3)
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Displaying 1 to 3 (of 3 reviews) Result Pages:  1 
pixel_trans.gif
pixel_trans.gif Back pixel_trans.gif
0 items
 Gift Certificates