One of the essential parts of the Waterdeep: Dragon Heist campaign is that the party is given a potential tavern called Trollskull Manor. Within is a poltergeist named Lif who, truth be told, is rather easy to deal with. It is full possible to restore the manor/renovate into a business and slay the poltergeist without too much effort. However, Trollskull Manor also has a dark history, which could lend itself to an adventure. In steps Dragon Heist: The Haunting of Trollskull Manor.
This short adventure dovetails nicely with the appearance of Lif, the street children three, and the renovations of the manor. The basic plot is that, while the party is renovating the building, several strange and haunting events happen, leading them to believe that the manor is cursed. While the party can choose to ignore these events, doing so will inevitably lead to more unfortunate events and perhaps even their business failing. Therefore, it's important that they confront Lif -- and the hag-shadow attached to the manor.
This adventure has several small parts which do lead into each other but can be mixed and matched. For example, the first section gives you several small events such as surprise rats, construction accidents, and strange dreams. Next, the poltergeist Lif attempts to murder the party. After that, they are visited by the vestiges of the hag-shadow Mama Esther, and, finally, they have to confront the hag-shadow, and, with any luck, finally save the orphans black from their prison. It's fully possible to only play this final section and have Lif actually talk to and help the party.
I quite enjoyed this adventure and so did my group. They enjoyed the ambiance of it as well as the mystery and the opportunity to investigate. Because of how we were playing WD: DH, I chose to do the adventure out of order, but it was easy to modify and satisfying.
Strictly speaking, The Haunting of Trollskull Manor isn't necessary for WD: DH, and you don't need to purchase this adventure; unlike other WD: DH modules, I wouldn't say this really fills in any gaps. I would also say the set up to the hag-shadow episode takes too long, and the connection between Lif and Mama Esther is pretty tenuous. However, these were easy issues to overcome, and I was able to run the adventure quite smoothly.
Ultimately, I do think this is a great adventure to purchase. It's only $1.00, and it's a great haunted house episode. You've got fairy tales and weird voices and ghost children, all of which are excellent. So, definitely, give them one a look!
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