I simply love this ruleset! I bought the pdf a few months ago during the Lockdown, but since I have discovered and read Classic Traveller my appreciation has matured into true love. Since Cepheus Engine SRD is complete but not very handy (I usally refer to it for additional careers or of pick-up of specific rules), I consider Cepheus Light the true heir of the original three LBB. I am running a successful micro-campaign with it and the players despite their D&D background really appreciate the simplicity of the game mechanics and their immediacy. They obviously didn't like the character generation much, but on that point (like most Traveler players) I'm resigned to being a white fly. Everything you need to run a sci-fi campaign is in this rulebook. It's setting agnostic (which for me is a plus), but if you want some, Stellagama published a few. Pre-written settings are not really my cup of tea, but as far as I can tell, they are very well written. For me, Cepheus Light is all I need as all topics are well explained and covered: from character generation to equipment and combat; from space travel and combat to starship design. And obviously star mapping and world generation. I ordered also the POD Pocket Edition from another provider and the format and the layout are superb.
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