(1)First I want to say this belongs to the few products in the vault that truely feels like it should be incoperated into the official line.
(2)The additional flavor is outstanding! But not only that: most of the mechenics of the curses bring fair drawbacks to the clans. It's was always a problem in my chronicles that my players are smart and exploit all the tools (Disiplines) they have. With these curses I got a fair and fun way to limit their power without having to remove anything from their character they enjoy.
The curses also do more with the philosophy behind the clan. It uses the flavor of the lore to add more depth to the personal struggles of each clan. The reason I play VTM has always been for the deep and engaging storylines and this really complements that!
However there are few points I wish to adress though:
(3)Brujah were not a Low clan in the Dark Ages.
(4)Tremere were not a High clan in the Dark Ages. Sure they diablerised a High clan (Salubri), but untill the creation of the Camerilla they were shunned and even then noone really trusted them.
(5)The Tzimicse horror forms that also should have Abhorrence was something I felt was missing. I always was annoyed by the fact a Tzimicse cold have 6+Appearance while looking more like a freak then A Nosferaru.
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