As a DM I had a great time running this adventures. Though my players did enjoy themselves this module is quite difficult for even the best equiped T2 group. The first encounter seems to be on par with how a T2 game should start but with the trap that gives exhaustion I absolutely had to decrease the difficulty for the party. If I'd have kept the diffifulty to what the party was supposd to be at I would have TPK'd them without breaking a sweat.
I would recommend people running this module but be weary of the difficulty scaling.
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