It’s no secret that I’m a big fan of Will Doyle’s work. His one page dungeon “Temple of the Moon Priests” is pretty much my Platonic Ideal of a D&D adventure. So I was pretty excited when I read his blurb for “The Wayward Wives”: A cursed child? Check. A backwater village on the brink of mass-murder? Check. The whispered return of a dreaded hag? Check and check again. I can say that after having read through the adventure a few times and having now had the chance to actually run it, that it does not disappoint.
The opening page states that it’s a four hour adventure for 1st to 4th level characters. I ran it with two 7th level characters (a human cleric, a dwarven fighter, and the cleric’s reanimated dragon turtle minion) and it worked perfectly well and took just under 4 hours to complete.
The best thing that I can say about the adventure is that there is not a single event, character, encounter, or fight that does not contribute to the overall story: every single element has been well thought out and builds to a satisfying conclusion (in our case, it built towards a moral quandary that will reverberate throughout my character’s life for quite some time to come).
There are a lot of characters, each with their own individual stories, desires, and motivations. On the flip side, this can be a little overwhelming, but I just wrote up a small flow chart that mapped out the various characters’ relationships and it worked out quite nicely.
The adventure itself is a mystery with quite a few intense roleplaying situations thrown in as you navigate through Wayward, meeting its citizens and slowly uncovering the rot at the heart of the village. This is punctuated by a handful of memorable combat situations, memorable due to the circumstances leading to and from the encounters, to the NPCs you’re battling, and to the general atmosphere of mystery and unease spread throughout Wayward itself.
I don’t want to get too much into the plot of the adventure, but my group road into town in order to collect the remains of a cleric that had helped to destroy a coven of hags years before. In the course of the adventure we met the wives, heard their angry cries about their husbands who seem to have given them the cold shoulder in favor of three vivacious sisters working at the new bar in town, and slowly uncovered the influence of the sole surviving hag, which led to one completely crazy boss battle with a surprise that I will not spoil here.
So if you’re looking for a nice little moody mystery with some cool battles thrown in or you’re just looking for a well written adventure that’ll make for a fun time, then The Wayward Wives is definitely for you.
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