This supplement is great for building on the lore of the world of Eberron with plenty of adventure hook ideas. I especially like the "Why does it matter?" sections to help tie everything into the current state of Eberron. If you DM an Eberron campaign this is a "must have", and highly recommended for players who want to get a better understanding of the world as well.
The product I'd most like to see in the future is a full level 1-12 (or higher) adventure campaign set in Eberron. I doubt WotC will give us one but here's hoping Keith can bring it to us.
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