I'm running my homebrew story and my players were about to take their first train and I wanted to make the experience interesting.
This module is really well done, direct to the point and challenges the players in several ways besides combat.
I managed to integrate it in my own story easily and even though my players did throw some curve ball, it only made the encounter more entertaining for everybody.
I found the fighting part well balanced and it managed to drain the resources of my players at the right pace (I have a party of 4 level 6 characters), so when they got to the boss they were really on the edge and defeating the "boss" was a relief for them.
I do recommend this!
|