A campaign for 5 leagues, and easily used with 2nd edition.
A different campaign than dark woods, here you have a new and specific monster type, which has its own specific fighting styles and weapons. They also have a type of magic.
This campaign has stages. Each one is different, and harder than the last.
Its easy to lose this campaign, due to the calamity mechanic. You do get the chance to get a LOT of loot, as well as some interesting goblin treasure.
I think this is tougher than the dark woods, I would want a more experience band before heading here.
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