A classic game that hasn't change for decades but it doesn't mean it does not have its flaws. If you want to play this game within an afternoon or even a day, no more than 4 mechs on each side. The more mechs you play and/or the further down the BattleTech timeline (which added more weapons and advance equipment which introduces more mechanics you need to consider), the longer the game will take.
If you ask me, it's ultimate flaw is the way armor penetration works i.e. it's more of a hit point than a single stat to bypass with a high enough caliber weapon.
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