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Judge Dredd & The Worlds of 2000 AD RPG Core Rulebook
 

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Average Rating:4.5 / 5
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Judge Dredd & The Worlds of 2000 AD RPG Core Rulebook
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Judge Dredd & The Worlds of 2000 AD RPG Core Rulebook
Publisher: EN Publishing
by Paul T. [Verified Purchaser]
Date Added: 04/07/2019 03:16:52

I haven't done any role playing games since the late 80s. Since then I drifted away to tabletop gaming.

One game that has re-ignited my passionfor RPGs is the Judge Dredd and the worlds of 2000AD game. I have been wanting to try some RPGs for a while but hadn't found a system I was really interested in until this came along.

As a long time fan of all things 2000AD this is the game I have been looking for. Rules are clearly written, concise and the game looks very entertaining. I have yet to play it but I absolutely cannot wait to try it (we have a small group ready to go but need to arrange a mutually acceptable night to play on!)

The D6 system is intuitive and very easy to learn. For someone who hasn't played an RPG in over 30 years the mechanics of this were easy to understand. For those of you who play RPGs regularly learning this will be a breeze!

If you are an RPG fan and/ or a fan of 2000AD then I absolutely recommend this book. I was lucky enough as a Kickstarter backer to get the exclusive backer's cover on my main rulebook and it's a thing of beauty.



Rating:
[5 of 5 Stars!]
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Judge Dredd & The Worlds of 2000 AD RPG Core Rulebook
Publisher: EN Publishing
by Rory H. [Verified Purchaser]
Date Added: 03/23/2019 18:12:53

This is the latest in a series of games based on Judge Dredd, starting with the original Games Workshop edition in the 1980s and two editions/supplements put out by Mongoose for D20/OGL and the Traveller rules respectively.

The main appeal of the game lies with it's setting material, which has a 40+ year comic library and has very much a cult following in the UK at least. The 2000AD comics are very gonzo, 'punk' infused, action based storylines and this remains an enduring appeal to many - although curiously, it's never fully transported it's fanbase into America where DC and Marvel comics were entirely dominant, truth be told. Much of the art within is drawn from the comics, which adds a degree of style - yet in other ways the layout, font and general interior design could have been better. Having owned the previous versions of the game, they generally seemed less cluttered and easier to read (the font size) than this current edition.

This edition has maximised it's utility by being a springboard core rules book, primarily for Judge Dredd's Mega City One setting (as the most popular), but detailing a potential expansion through all the various strips in the comics. This is a welcome expansion, along with having built in rules for playing Judges, Perps (criminals) or Citizens - which means it's pretty much a cyberpunk-ish type of game from the core. This is a pretty familar game premise of course, but it wouldn't take too much to create some crossover with other settings as they build on the line.

It's WOIN system that powers it is only so-so, however. The core mechanic is familar to anyone who knows D6-based dice-pools, which may seem promising as an easy, fast and loose system akin to WEG's old Ghostbusters or Star Wars games. Yet, there are lots more rules stipulations and character generation in particular is a lot more involved. I didn't get the sense that the rules were especially adapted for the setting or, indeed, had any particular innovation of note. What they seemed like, honestly, was a set of homebrewed house-rules that had managed to see print and the game was essentially adapted to it's format rather than the other way round. In short, they aren't anything special.

As such, it is an OK game, but if you're already playing a gonzo action game using Savage Worlds, Fate or whathaveyou, and you aren't buying the game just for the 2000AD setting, I'm not sure there is that much that will persuade you to change your mind.



Rating:
[3 of 5 Stars!]
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Judge Dredd & The Worlds of 2000 AD RPG Core Rulebook
Publisher: EN Publishing
by Kerry S. [Verified Purchaser]
Date Added: 11/09/2018 15:25:56

AMAZING! I purchased OLD, NOW, and NEW as well and they became our go to system, but judge dredd...OMG this was fun! Playing a perps games, and modified an adventure in the book to get their feet wet, and the shear look of terror that came across their face when a lone judge rounded a corner during a heist was pricless, every player mouthed the same word at teh same time (sounds like duck starts with a f) they were studdering to each other, all luck dice spent to bluff, it was amazing. The lore of the world, and the way the system flows, just made for a unforgettable night that we are still talking about moments that happened. It was amazing utterly amazing! Thank you for this game system, if we can a bestiary for the three other WOIN books that would be great. I am marking down 1 star (because I can't give half stars), because the rules to create an NPC are extremely hard to understand, even when using the pre-builts in the books as a base. I would recommend maybe doing something with a step by step guide, walk the reader through creating a NPC so we can see how you do it. If you did that I would give you 5 stars.



Rating:
[4 of 5 Stars!]
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Creator Reply:
We can do even better than that! If you head to the official website (worldsof2000adrpg.com) and click on the Resources page, there's a link to an NPC/Monster Stat Generator which does it all for you! :)
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