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This is mandatory content in any Witchlight Roll20 game. When you look through The Wild Beyond the Witchlight, you see these beautiful maps filled with wonderful, whimsical things that aren't part of the standard adventure. This supplement fills in those locations with great characters, strange encounters, and clever combat. And it loads into Roll20 instantly. The best part is that it fits the tone of the adventure perfectly.
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Words can't express how good an introduction this is to DND in general and 4e specifically. It's a wonderful adventure, and has perhaps the best use of a Gelatinous Cube I've seen in a long, long time.
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Excellent design, should be very helpful getting kids to understand how their character works.
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Excellent artwork, maps, and content to give your players something to get excited about. This is mandatory for anyone running The Wild Beyond the Witchlight.
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The very first thing my party wanted to do when they got to Hither was explore the Slanty Tower. This bundle fills in the vacant locations on the map, where there's something that catches your party's attention and draws them in. Great characters, great maps and artwork, and printer-friendly versions too.
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This is mandatory content for Thither. Your party will study the map of Thither and will want to go to some of these locations, and these sidequests give them the content they are looking for. If you are about to run Chapter 3 of the Wild Beyond the Witchlight, you need to read these sidequests.
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This looks like it could be very useful when you need a dungeon quick. You could fill out a bunch of these and keep them in your "Just in Case" folder, and never be unprepared for a sidetrek.
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This is just a delightful inclusion in Thither. Dan knocked it out of the park once again. This is the kind of sidetreck anyone can enjoy, and adds some welcome information on the characters in Thither.
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To be honest, I wasn't sure what to use these for at first. Then I thought of three very, very good uses for my Eberron campaign. These are well-made and worthy of keeping in your DM's tools folder.
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Creator Reply: |
Thanks! These were based off the Safety tools for Ravenloft: Mist hunters. I'll add a description on how to use them. Hope these cards are useful to you! |
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This is the kind of fun D&D was made for. It's a very well-written Dire Turkey encounter with all of the side-dishes and fixins you would need to make a fun evening for your friends. The creatures have well-crafted stat-blocks and should make for a good challenge.
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Creator Reply: |
Thank you! It's always amazing when someone takes the time to tell you that they enjoyed your work.
I'm working on a series of "Holiday Hexcrawls" I think you'll enjoy. The halloween one is dropping tomorrow and I expect to have my Krampus Krawl out in December. |
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You get a lot for the bundle price. The maps and handouts and all are great, but my absolute favorite feature is that they thought to include printer-friendly versions of all of their documents. This is a must-have for anyone running Wild Beyond the Witchlight.
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This should be part of the standard Character Sheet pack. It's just a sorted mini-inventory, but it's also a life-changing experience.
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This is everything you are looking for to add psionics to your campaign. Classes, subclasses, psionic powers, psionic items, and psionic monsters. Very impressed by the wide range of powers and abilities featured in this book, and the variety of monsters at all different CR's. If you are a DM looking to bring psionics into your campaign, then this the only book you need.
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This is, without question, the single greatest thing on the dmsguild.com. Vulcaplox the Eruptor is captured here in his full fury. This is a must-have for any dungeon master's collection and will make an excellent addition to your long-running campaign.
I expcect great things from this creator.
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