This was quite a fun module to run for new players. It starts off very light hearted but also poses some serious challenges to the players. All the combats seemed like something that a tier 1 character should be able to handle without being overly heavy-handed. There are a few things that seem to be leading towards a plot point but don't seem to go anywhere that's my only issue with it. Like acquiring the meteorite, once you have it that seems to be the end of its involvement with the module. Some of the clues from the investigation dont seem necessary or were so vague that they dont help to narrow down anything of importance, especially since the module is going to send you to forest anyways.
At the end of the day though all my players had a great time being in the adventure and I'd run it again. It was fun describing how they succeeded or failed at the tasks they were asked to perform.
Edit Reply - I'm not sure if adding the additional notes to the DM will make much of a difference. It is such a quick transition from getting the clues to going into the forest. There really doesnt seem to be time to digest the clues persay.
My favorite part of running this module though was the tasks they were given to do. Describing how well they succeeded or spectacularly they failed at a task.
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