Today, Dungeons & Dragons takes itself as seriously as a Scrabble competition. ‘Twas not always so, especially in the first D&D world of Dave Arneson's. His Blackmoor campaign was a deathly dangerous world where funny things happened that could kill you.
B. A. Simon (if that's his name) would have fit right in Dave's campaign or even Gygax & Kuntz’s later Greyhawk. There are fish, helmets, and even a corset which can provide wonderful magic assistance in times of danger - or terrible curses at the most inopportune times. Usually both. And they'll generate laughs for everyone but the player's character - even the player, if they're there to have fun.
It's kind of a shame this is hidden behind the DM Guild site, because it would be good for gaming groups to deal with the unexpected. Everyone knows the hit dice and potential danger of a bugbear, but who would suspect a poncho? The attributes of items are easily transferred to other rulesets.
Used minimally, as salt is to soup, the items in the booklet - and your items that you’ll be inspired to create - will similarly spice your campaign.
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