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White Plume Mountain - Realistic Maps
Publisher: Dungeon Masters Guild
by Michel S. [Verified Purchaser]
Date Added: 08/07/2018 05:42:37

This map is amazingly detailed! Truthful to the TSR module description. I used the grid version in my VTT session and everyone loved it. Now I wish you could do something like this for T1 The Village of Hommlet, wink wink :-)



Rating:
[5 of 5 Stars!]
White Plume Mountain - Realistic Maps
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A Small Problem (Fantasy Grounds)
Publisher: Dungeon Masters Guild
by Michel S. [Verified Purchaser]
Date Added: 08/06/2018 18:02:38

This is a very good module for 1st-level that can easily be completed in 2 to 4 hours. Yet it provides a good challenge with all the traps and can prove deadly until the players figure out what happens when an acid kobold dies. The FG conversion is excellent and provides maps for both players and the DM, and all encounters and parcels are already prepared. Very minor complaints: Lack of variety in the enemy NPCs and way too much loot for a level 1 party, but then again it is in-line with the story. But for the price, this still gets 5 stars from me. Nicely done!



Rating:
[5 of 5 Stars!]
A Small Problem (Fantasy Grounds)
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DM Notes & Maps for Horror on the Hill Maps
Publisher: Dungeon Masters Guild
by Michel S. [Verified Purchaser]
Date Added: 07/30/2018 18:02:43

The product description is spot-on. All the maps from the module are present, both DM and player versions, grid and no grid. They all look great. What more could you ask? The zipfile is about 250MB. Very happy with this purchase and I am now finally able to run this module on a VTT.



Rating:
[5 of 5 Stars!]
DM Notes & Maps for Horror on the Hill Maps
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Iconic Encounters B6 - The Veiled Society
Publisher: Dungeon Masters Guild
by Michel S. [Verified Purchaser]
Date Added: 07/30/2018 15:20:02

Wow! I have not run the module yet with these maps but they match (and greatly improve) faithfully those in the original TSR module. The maps are provided with and without grid as the product description states, making the zipfile 238 MB in size. They are very detailed. A lot of time must have been spent creating them. Well worth it even if you don't intend to run B6. They could be used in any urban setting.



Rating:
[5 of 5 Stars!]
Iconic Encounters B6 - The Veiled Society
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Alzarian Crimson's Fantasy Grounds Bandit Templates
Publisher: Dungeon Masters Guild
by Michel S. [Verified Purchaser]
Date Added: 07/27/2018 03:54:59

I was curious about this package so I bought it. I mean for less than a buck there was very little risk of being disappointed. The MM bandit is a CR 1/8 with very limited options and no token. Here you get CRs from 1/8 to 2, with all possible weapons (including unarmed strike!) and all class features like Second Wind or Sneak Attack. You also get a token. The FG integration is very well done, everything works well in the combat tracker and there are encounter templates too. It's a bit tiresome if you want to edit each bandit to remove unnecessary weapons, but then again it is much faster than if you had to enter them yourself instead. Or you can just leave everything there and use only what's needed. In any case, the price is right and I recommend this package if you want your NPCs to be more developed than the basic cookie-cutter drones that the MM provides. Or if you want to see how you could design your own NPCs.



Rating:
[5 of 5 Stars!]
Alzarian Crimson's Fantasy Grounds Bandit Templates
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Monsters of the Guild (Fantasy Grounds)
Publisher: Dungeon Masters Guild
by Michel S. [Verified Purchaser]
Date Added: 05/04/2018 14:46:12

What a great bunch of NPCs! Of course a few are very situational like "Chart Attack" which is basically a map that attacks a PC who reads it, or "the Hood" which is a cloak that tries to take over anybody who wears it. But dozens and dozens more covering all kinds of CRs and terrain types can be quickly used in FG. I've already started placing a few in random encounters. Well thought-out and fun to play! Rob's conversion is excellent and it also includes a reference manual mode that easily permits browsing through all the NPCs with their picture, stats, history, etc. Awesome. Note that this product does not include the PDF, but you do not need it as all the info for each NPC is here and Rob even included things like the picture of all the Creators and other art included in the book. You're not missing anything by just getting the FG module.



Rating:
[5 of 5 Stars!]
Monsters of the Guild (Fantasy Grounds)
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Creator Reply:
ThanX for the kind words Michel!
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Fantasy Grounds 5E Coding Package (ITEMS)
Publisher: Dungeon Masters Guild
by Michel S. [Verified Purchaser]
Date Added: 04/17/2018 17:31:39

Sure you could code the effect for trivial items like Cloak of Protection. But how about a Dwarven Thrower? When you're in the middle of an adventure and you obtain a magic item, there's no time for trial-and-error with item effect coding. That's where Rob's ITEMS package comes in. From the Dungeon Master's Guide to Xanathar's, all items that have an action or effect that can be coded have been taken care of by Rob. Very easy to use. Just drop the item from the Spells list (that's right, the Spells list) into your character spell/action tab. Then click effects and action as needed. It just works! And speaking from experience, Rob is extremely quick to respond to feedback and update his packages as needed, contrary to some other authors here on DMsGuild. Very highly recommended.



Rating:
[5 of 5 Stars!]
Fantasy Grounds 5E Coding Package (ITEMS)
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