Having rashly offered to host a game of D&D over the holidays (not having played for over 25 years), I picked this one, padded it the start a bit with some "getting to know you" encounters, and the whole thing ran really well. It was a nice way of acquainting myself with the rule changes, was simple to run, fun to go off at the odd tangent with and gave us an enjoyable evening. Though intended as a 4 hour game, it ran over 6, mainly because of some inspirational character play by my kids! I only killed one of them off, and only because I wasn't paying close attention to everyone's hit points (scyth trap...).
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