I had great fun playing this with my kids. I love that it's one sheet of paper folded in half. I just printed out two copies so each kid had a set of rules, and their character sheet on the cover. (That's the lowest ink version). We used dwarven forge tiles to build out the castle, that worked out quite well.
Mechanically the game is quite tough, and a bit of a slog, but the rules are so simple it's easy to hack. For my kids game I let them go back to town and buy stuff, however that reset the castle.
Other tweaks I'm considering:
Dex and Wits seem quite weak, I may put in Dex based melee, and maybe Wits based ranged and melee weapons. The spell book solves the Wits issue, but to keep it contained to the basic game adding a couple wits weapons seems doable.
Finding the boss is quite difficult, even after encountering the other monsters you have to find the right room (1/3) and then roll the boss (1/6). That's a 1/18 chance. I will probably make it so that once the boss can spawn, he does automatically.
The fights seem to take a bit too long, but that may be due to my kids and their particular characters. I'm considering having a pool of health for a group of monsters rather than individual health, which would allow overkilling with good damage rolls.
I'm going to look through more chapbooks to see the variations in the rules before making any changes yet.
Oh, also the game works perfectly fine with two players.
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