This is an awesome book. New classes, gods, alternate rules suggestions, monsters, and patrons. However the best part of the book is the territories section. Each land covered has an overview, then a table with random encounters, and finally a brief on several key/interesting locations with adventure hooks. There is also a great section on odds and ends with information on diseases, plants, curses, cities, inns, npcs, etc-all presented as random tables.
Though there is a lot of information, there is no dense metaplot. There is a lot of crazy things going on in this maccabre world, just enough information is given to push your imagination and make it your own. If you are looking for a dark and creepy sandbox for your DCC/OSR campaign, this is a great buy.
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