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I really want to love this. It should be perfect for my needs, as a lot of other maps from this company should be, but the buttons that lets me turn features on and of (grid, legend, furniture, etc) work only partially if at all. This is using multiple applications on a few different computers including the latest pdf reader from Abobe. This unfortunately means I need to keep looking for other map options and I'm unlikely to invest in more of these.
These issues aside, it would be a great value for those able to make use of the map!
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Creator Reply: |
The PDF should work. So be sure to enable javascript in Acrobat Reader. (preferences > Javascript > Enable Acrobat JavaScript
Also, you may have to add a trusted location for your blueprints file to make it work properly. To add trusted location go to Adobe Acrobat Preferences > Security (Enhanced) > In Privileged locations click "add file" and pick your Blueprint.
Hope this helps
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Cheap, well made, and useful! And this one has several good towers in one! The only thing that would bump this up to a five is if it had mini-scale pages for printing out battle maps... but I'm not at all sad to have bought it without them.
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This is a subject that very much needs addressing in 5th edition, unfortunately this is not the document to do it. This is more a few pages describing the start of a crafting system and not a real exploration of the subject. I was hoping for timing, material costs, or an expansion on the basic profession kits, but such things were barely touched on if at all and in a way that felt oversimplified even for a mmorpg and read like notes for a first draft. I can't advise getting it.
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Creator Reply: |
WOuld you like it if I included it in? I am not arguing, just asking if those are things you would like it to have in a way that it is improved. |
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This is not an earth shattering product, it will not change your life or the way you game. It is however just a touch over a buck and has some very amusing ways to add some spice to a potentially very tired and played out monster.
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To begin with, I did the layout and art direction on this book so I DO have a bias...
However I did so because I love the hell out of this game. I am jealous of it, I fiercely wish I wrote it, it's brilliant.
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I love Cyberpunk and there is a lot in this book that make it's purchase well worth it.
Unfortunately I have to give this a fair to middlin' rating as it's a very inconsistently put together book that has more value as an update tool for 2020 than a game in it's own right. It appears to have had large sections of the 2020 text copied and pasted into it including references to no longer existing rules, in addition some paragraphs mysteriously end mid sentence and there seems to be at least one entire section of rules missing from the PDF.
I think that the use of action figures to illustrate the book was a noble try, but not one that the fans hoped to see from R-Talsorian games. It's fairly ignorable but has caused players to not take the game as seriously as they could otherwise. Re-using 2020 art would have been less jarring I think. Other than that the book is beautifully laid out and has a lot of good ideas (and a few iffy ones) to bring your Cyberpunk campaign up to date.
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I ordered this entirely by mistake (at 3am all buttons look alike) but hey! It's not bad!
I was never a huge fan of risk, but as far as a light evening of fun goes you could do far far worse than this.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>
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Very good advice on an oft overlooked part of publishing your games!<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>
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A very well written collection of articals on a subject that often gets glossed over or outright ignored. An interesting perspective on our hobby.<br><br><b>LIKED</b>: Well written, to the point, punches are not being pulled.<br><br><b>DISLIKED</b>: Where is issue 2?<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>
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Creator Reply: |
The drugs issue will come along when I have time. Between other projects I potter about putting together articles and pieces for Autopsy, so its not a regular output :) |
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This is a fun read and contains some frigteningly useable ideas. Let your players use this at your own risk, your game may just disintegrate into giggling.<br><br><b>LIKED</b>: Well written, to the point, very amusing.<br><br><b>DISLIKED</b>: I would have liked slightly higher quality art (the actual art was fine, but pretty low res) to shine up the piece a bit, but that's just being picky :)<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>
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I will probably never use this product but I am very happy I got it anyway, the idea is exellent and the execution spot on, a very amusing read.<br><br><b>LIKED</b>: A great idea well done.<br><br><b>DISLIKED</b>: I would maybe have made the spells even more petty and bitter, but that's years of retail speaking :)<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>
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A great idea, I feel like one of d20s biggest weaknesses is the rabid early power progression, there is little time to watch your character grow, the jump from beginner to hero is a little too abrupt. The idea of starting as an every day guy/gal and having adventuring thrust upon you in some way is a great one!<br><br><b>LIKED</b>: Well written and presented. And I liked the little extra given to people who picked up the whole set, a good idea!<br><br><b>DISLIKED</b>: I think too much effort was made to balance these classes against existing classes which seems to miss the point a bit. I would actually have preferred weaker classes that you could use to transition into the main classes.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>
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A great idea, I feel like one of d20s biggest weaknesses is the rabid early power progression, there is little time to watch your character grow, the jump from beginner to hero is a little too abrupt. The idea of starting as an every day guy/gal and having adventuring thrust upon you in some way is a great one!<br><br><b>LIKED</b>: Well written and presented. And I liked the little extra given to people who picked up the whole set, a good idea!<br><br><b>DISLIKED</b>: I think too much effort was made to balance these classes against existing classes which seems to miss the point a bit. I would actually have preferred weaker classes that you could use to transition into the main classes.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>
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A great idea, I feel like one of d20s biggest weaknesses is the rabid early power progression, there is little time to watch your character grow, the jump from beginner to hero is a little too abrupt. The idea of starting as an every day guy/gal and having adventuring thrust upon you in some way is a great one!<br><br><b>LIKED</b>: Well written and presented. And I liked the little extra given to people who picked up the whole set, a good idea!<br><br><b>DISLIKED</b>: I think too much effort was made to balance these classes against existing classes which seems to miss the point a bit. I would actually have preferred weaker classes that you could use to transition into the main classes.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>
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A great idea, I feel like one of d20s biggest weaknesses is the rabid early power progression, there is little time to watch your character grow, the jump from beginner to hero is a little too abrupt. The idea of starting as an every day guy/gal and having adventuring thrust upon you in some way is a great one!<br><br><b>LIKED</b>: Well written and presented. And I liked the little extra given to people who picked up the whole set, a good idea!<br><br><b>DISLIKED</b>: I think too much effort was made to balance these classes against existing classes which seems to miss the point a bit. I would actually have preferred weaker classes that you could use to transition into the main classes.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>
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