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Midgard Worldbook for 5th Edition and PFRPG $29.99
Average Rating:4.7 / 5
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Midgard Worldbook for 5th Edition and PFRPG
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Midgard Worldbook for 5th Edition and PFRPG
Publisher: Kobold Press
by Bruce A. [Verified Purchaser]
Date Added: 05/25/2018 00:07:22

The Midgard Worldbook for 5th Edition and Pathfinder is a huge and complex campaign setting for D&D 5e and Pathfinder. The majority of the book is presented without reference to specific rules, and any necessary rules for either system are presented in short appendices at the back of the book. Its’ 461 pages contains one chapter detailing the history and background of the world, ten chapters exploring the nations and people of Midgard, one chapter detailing the deities of the world, and the two afore mentioned appendices. Unfortunately the book lacks an index, which would have been useful in a tome of this size. To run a full campaign in the Midgard setting, one of the companion books, The Heroes Handbook for 5th Edition, or the Midgard Player’s Guide for PFRPG is required. These books detail the racial and class options specific to Midgard, as well as spells and new magic rules. The Tome of Beasts is also an indispensable resource for 5th Edition Midgard specific creatures.

The world of Midgard is vast, and it is both familiar and fantastical at the same time. Many of the nations and cultures are based strongly on corresponding historical cultures and regions of Earth. There are also some areas that are entirely fantastical. The world of Midgard goes far beyond the Western Medieval culture prevalent in so many fantasy RPG settings. Midgard is based most heavily on Eastern European and Middle Eastern culture, but includes so much more, from Northern barbarians to ancient Egyptian god kings. It also offers several wildly fantastical lands that have no corresponding culture in real world history.

The jewel in the crown, for me, is the chapter on Midgard's pantheon. It presents us with gods that are both mysterious and immanent. The nature and identity of the gods is inscrutable as gods take on masks of other gods, some benign, some malevolent, yet possibly both at the same time.

The art in the book is very evocative, and does a great job of presenting the imagery that the text hints at. I found a few typos throughout the book, but nothing too distracting. For those familiar with the original Midgard Campaign Setting, this book advances the plot line of the world by about 10 years.

For a more in depth review and overview of the setting, see my blog post here

[5 of 5 Stars!]
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