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Why wouldnt you just get all items in one package?!
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Creator Reply: |
Right? That's what I tell people. Get them all.
Rob |
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Hi Rob...just picked up another one of your fine coding modules. You make the game run so much easier with your content! Thanks again and keep 'em coming!
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Creator Reply: |
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Don't want to code? No problem!These products save a ton of time and makes gaming with Fantasy Ground so much easier. Highly recommended.
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Creator Reply: |
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Highly useful for the lazy DM that just doesn't want to learn how to code every little single thing!
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Creator Reply: |
Believe me, I'm as LAZY as it gets, hence the coding... THANX! |
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A must have fo all 5E players. I highly recommend this product.
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Creator Reply: |
ThanX David for the review. |
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Come on people - you are getting coding for NINE groupings in one package! It's a no brainer! Save yourself loads of time and effort - it's all done for you in one place. One of the best things every to come out of the miraculous mind of Rob2e! I don't know coding so this is awesome stuff.
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Creator Reply: |
Hilarious! "Come on people"...
ThanX Clifton! |
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Awesome automation saving both DM and Players massive amounts of time and effort. 5 Stars.
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Creator Reply: |
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Required to play D&D 5e on FG.
The effect coding products of Rob2e made life so much easier and you don't have to spend time to set it up yourself, just drag and drop.
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Creator Reply: |
ThanX for the review DGM! |
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Great time saver -
Every item in the PHB has been reentered as a spell so it can be dropped on the action tab on your character sheets. It adds a note or effect for the item that will show in the Combat Tracker as a reminder and/or an action.
A tremendous amount of work into this and the payoff is time spent at the table when the DM can just drop the link and move on. Happy Dm... Happy Players!
This is well worth the price!
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Creator Reply: |
Dennis:
ThanX for the kind words. |
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Gotten to use this a few times now. It's so worth it! Rob's coding packages always helps streamline play so you don't have to stop in the middle of the action; just click, drag, and go. It also helped me to better understand how coding works in FG. Thanks for making this availble to the community!!
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Creator Reply: |
ThanX Jeff for the kind words. I do love it that it helps people LEARN how to code too. I can't code everyone's homebrew game, so if people can learn from it AND use it, that's a great thing.
Rob |
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Robs stuff make using Fantasy Grounds so much easier both for players and GM's. I use something of Robs for every single game I run. The Coding packs are especially usefull.
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Save yourself hours of coding grief. Rob has done the hard work, and it shows.
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Massively useful time savers - once used, you can't go back!
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Sure you could code the effect for trivial items like Cloak of Protection. But how about a Dwarven Thrower? When you're in the middle of an adventure and you obtain a magic item, there's no time for trial-and-error with item effect coding. That's where Rob's ITEMS package comes in. From the Dungeon Master's Guide to Xanathar's, all items that have an action or effect that can be coded have been taken care of by Rob. Very easy to use. Just drop the item from the Spells list (that's right, the Spells list) into your character spell/action tab. Then click effects and action as needed. It just works! And speaking from experience, Rob is extremely quick to respond to feedback and update his packages as needed, contrary to some other authors here on DMsGuild. Very highly recommended.
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Just as the previous package saved far more time than the package cost, rob2e has done the work for the rest of us with items.
Anyone using Fantasy Grounds for 5E will appreciate this package.
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