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DDAL07-11 A Lesson in Love (5e)
Publisher: D&D Adventurers League
by michael w. [Verified Purchaser]
Date Added: 07/30/2018 17:23:04

i was reviewing this module before running it and unless i failed to read it there is no way for most non strength based chacacters to get out of the lair unless they can teleport most of the characters i have playing at my table would have had to roll a natural 25 on a d20 to succeed



Rating:
[2 of 5 Stars!]
DDAL07-11 A Lesson in Love (5e)
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DDAL07-10 Fire, Ash, and Ruin (5e)
Publisher: Wizards of the Coast
by michael w. [Verified Purchaser]
Date Added: 07/30/2018 17:15:02

i felt like this had too many combats for a 4 hour module and cut some of them out and made them easier for time pourposes



Rating:
[2 of 5 Stars!]
DDAL07-10 Fire, Ash, and Ruin (5e)
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DDAL07-09 Unusual Opposition (5e)
Publisher: Wizards of the Coast
by michael w. [Verified Purchaser]
Date Added: 07/30/2018 17:10:46

i love the fact that combat is not necessary for all of the encounters you can actually rp some of this



Rating:
[4 of 5 Stars!]
DDAL07-09 Unusual Opposition (5e)
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DDAL06-01 A Thousand Tiny Deaths (5e)
Publisher: Wizards of the Coast
by michael w. [Verified Purchaser]
Date Added: 07/30/2018 16:56:55

tons of fun to run i had them looking every which way even got to have some in character rp fights as the kobolds were constatly messing with the party i will say i felt like going in that the boss fight was a little weak but my table had problems with it so i guess it is not a weak fight



Rating:
[5 of 5 Stars!]
DDAL06-01 A Thousand Tiny Deaths (5e)
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DDAL05-02 The Black Road (5e)
Publisher: Wizards of the Coast
by michael w. [Verified Purchaser]
Date Added: 07/30/2018 16:51:15

this module gave me a chance to try out a 4e mechanic to see how it would do in 5e(skill challange) i had a small table only 4 players and one of them was a big burly barbarian whos player had only played one or two sessions previously so it gave him a chance to get into his characters mind and rp more then he had previously. also i have to say that i really enjoyed the use of straw goblins at the fort both my players and i had tons of fun with it i used minis and seeing that many minis really gave them pause and made them use tactics instead of just busting in like the koolaid man.



Rating:
[5 of 5 Stars!]
DDAL05-02 The Black Road (5e)
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