A lot of work has been put into the worldbuilding for this game, and it shows. The systems are relatively simple and accessible for inexperienced players. They are a lot of fun for Hollywood-style play and make the story and player agency the focus without getting too bogged down in dice rolls. However, they may be too simple and popcorny for players who want more crunch or realism - not a negative, just a niche. It feels like the system definitely lends itself more to story than modelling realistic tactical combat - so bear that in mind when considering it. Altogether, we've been having a great time with it and looking forward to playing more in the future!A
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