I chose this as our table's first foray into Tier 3. Wow...
3 parts:
part 1 was "easy". 3 hours. story setup, easy combat, and medium combat. it wasn't clear to me (thus not to the party) that they fought the dracotaur because they were in the way of the sunken temple.
part 2 was deadly. 8 hours (over 2 days). fun maps, my party is terrified of trees know. i made a prop for the poison dart puzzle, they pulled rings with reckless abandon, almost killed a PC.
they respect druids, finally. scary big boss.
part 3 was deadly. 3 hours. improvised maps, scary big boss.
after each night, 5 adults sat in the parking lot of our FLGS for 45 minutes talking excitedly about it.
spoilers
cons:
typos. black pudding has assassin vine stats. tactics talk about shambling mounds instead of tree blights, air myrmidon has swim speed.
taherako needs legendary action
yet another staff of the woodlands
spare is weak for a legendary (2d4 vicsous mockery 1/day?) that should be at will or 7d4... or not legendary.
(table loved the lore, but no one wanted to give up attuntement slot for it)
and quit giving out tier inappropriate items
ug. dragon mag has a free version, but i bought this to see if the problems are fixed. nope, just stick with the free version.
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