This is another solid tier 2 adventure. It's more combat focused than the others in the series, but still builds on the past adventures well.
The plot twist will make more sense if the group has played the others, but the adventure is good about summarizing the key points. It's straightfoward enough to run without much prep as well.
The final battle can be a bit too easy for an optimized party, in my opinion, but the Cyst adds some interesting mechanics and it's not too hard to scale.
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