Ghost as an encounter is not a good idea, especially that it is hard to calculate the time when the players see Matthew. Moreover, the curse is disgusting ;/ If you have characters that would level up into 2nd tier after this adventure you basically make it so they have to have this curse for the rest of thier adventures, which is not a good adventure design. The high-DC throw for realizing that you are in an ancient city makes no sense whatsoever, especially if you played the first part, as you are constantly remainded of that fact. The cave fisher encounter, on the other hand, is great, but that is one of the few things that is good about this adventure.
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