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One of the extensions I have loaded in every game. Excellent.
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All the coding in one place savers so much time would 100% recommend.
Keep up all the good work.
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Imagine all the effects we have to keep in mind. I recommend getting the bundle. An enormous amount of work went into automating and coding all these effect, keeping track of things so the DM and players don't have to. It's a great time-saver, and really adds a lot of action to the game.
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Your extensions packages saves much time. My players thank you.
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OMG, effects coding, MAJOR help to the game! These are great for novice and experienced players! Recommend, recommend, recommend.
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If you are a DM and you are running a game through Fantasy Grounds and you aren't using this product. YOU.ARE.WRONG! This is a life saver all I have to do is drag it over to the players charactersheet and we are ready to rumble. This saves time and the agony of reading things (just kidding wall all know that reading is good for you). Rob you do great work for the Fantasy Grounds Community thank you and keep up the great modules.
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Creator Reply: |
Hilarious. Poignant. True.
ThanX Phillip. |
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A great time saver for both DM's and players alike. Especially the lazy ones like me who don't want to do all the coding every...single...time...for players 5/5
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Easily the 2nd best thing about Rob's Huge Package.
You gotta love him and his products :D
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Definetly worth the money you save in time, and if you ever want a similiar effect somewhere else, just copy them and modify them. Each of these are so helpful!
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Creator Reply: |
Jan-Ole:
Glad you're are making your games faster and better. I hope everyone will.
ThanX!
Rob |
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These packages are just so useful! Saves hours of work, and are great for when you have new players and just need to have the abilities done.
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Rob,
I was in the process of coding these effects myself, and when I ran across your content you saved me a ton of work.
Thank you and great job!
Brian Smith aka "[Aide] Brian UTC-5" at Fantasy Grounds College
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These feat effects are a huge time saver! I personaly recomend all of Rob2e's products to all of my players. The best way to learn how to write your own effects is to see many great examples. Yesterday, I wanted to make an effect for a players samurai character. So I copied the resist from barbarian rage, and the adv on atk from reckless attack. It is very easy to make any effect with such a large code base to draw from... IE: all of Rob's work.
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The FG 5E Feats Effects coding was just what I was looking for and was pointed toward it from the FG College. I highly recommend it as I was thinking I would have to do all the coding myself for the effects not included in the 5e PHB.
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