The only problem with this is now I NEED the sequel. This was a lot of fun and combined Fantasy Grounds play with the classic choose your own adventure books, but the page to turn to is a FG link and combats are real combats and skill rolls are still dice. This has a great story and has some limited replayability, if you choose to go the other way and/or hit yourself on the head really hard. ;-)
This was a great alternative for the GM who just wants to play one for a change.
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