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Airships and mayhem!

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Average Rating:4.1 / 5
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Airships and mayhem!
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Airships and mayhem!
Publisher: Dungeon Masters Guild
by Kurt A. B. [Verified Purchaser]
Date Added: 12/29/2017 03:45:40

I was looking for a way to include Airships in the campaign I'm DM'ing for. This is exactly what I've been looking for. While I was not looking to include aerial combat as part of the story, I'm pretty sure it will get derailed enough that it'll happen. Isn't that always the case?

It is well-written (any typos and mistakes are being addressed, as I'm told), well-segmented and it is very easy to find what you're looking for. The document is incredibly detailed; to the tiniest thing which I, personally, did not think would be required to consider. Case-in-point: the Scrying Spells, which as I understand is a "radar" of magical function.

The example provided helps visualise the implementation of the rules written within the document.

I definitely recommend this to anyone who wants to include airships, even in the most minimal capacity.



Rating:
[5 of 5 Stars!]
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Airships and mayhem!
Publisher: Dungeon Masters Guild
by Ken C. [Verified Purchaser]
Date Added: 09/05/2017 22:09:28

Interesting read and can see where DM's may get some use out of this within their games, especially considering the amount of gold players build up over time that they have no way of getting rid of.

Rating would have been higher if a number of issues within the Discussion area had been seen too before publication.



Rating:
[3 of 5 Stars!]
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