This is the Cybergames printed 2nd edition of CNM. It includes the 4e Champions Stats of all characters at the end of the book. CNM is a book designed to simulate the comics of the day, which were the more gritty comics coming out of Image and the Independant Comic companies. The world building is top notch, the Heroes, Villains and every character in between are giving wonderful writeups that give you insights into their personality and help you to see how to roleplay them well. Reading these books always makes me want to run an adventure or two in this well crafted world
If you are playing this using Fuzion and want the whole list of champions Powers you will also need the Champions New Millennium Alliences, and Champions New Millennia Bay Cities books (Sold as PDFs, and should be listed in the above "Customers who bought this also Purchased" listing.
I would give this 5 stars, but the Fuzion system here doesn't include the whole powers list. Also, this particular edition of CNM removed the Lifepath and Mekton Vehicle plug ins from the Fuzion rules. Not huge losses, but annoying none the less.
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