I played Vampire: The Masquerade back since 1st edition, but I drifted away from the WoD after 2nd Edition. This product brought me back.
The main selling points were a cleaner rules system and no metaplot. That latter point is contentious - some people love metaplot, but for those who didn't or couldn't keep up it felt constraining.
I love the idea of Covenants, now there are more political alliances than just Camarilla and Sabbat. The combinations of clans and covenants means that there are numerous different factions and potential for internal conflict of clan versus covenant needs.
Requiem also shakes up the ranking of power - it is possible for a player character to become powerful, and there are no all powerful Ancients; Blood Potency can go down as well as up.
I do feel that the book could have been better organised however, for example there is a single chapter for Character, rather than one for disciplines and one for clans etc, domains are discussed in different sections of the first chapter and the act of creating a vampire is detailed under one of the Traditions.
Overall it was a hard read for me (I am a slow reader) and it seemed a little verbose in areas (a criticism I had of the WoD book). However the game looks good and though I have only played it once I enjoyed it immensely.
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