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Sord
Publisher: Myth Merchant Press
by R G. E. [Verified Purchaser]
Date Added: 09/03/2008 04:51:56

Whenever I run a game I tend to create cribe sheets or rules booklets - luckily SORD saves me the trouble! I have printed SORD out in booklet format, stapled the spine and it now serves as a handy reference that takes up no more space at the table than a character sheet! Absolutely great!



Rating:
[5 of 5 Stars!]
Sord
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Mirror Universe : : Volume 1
Publisher: Inspired Device
by Robert G. E. [Verified Purchaser]
Date Added: 05/03/2007 08:06:38

I liked the idea of the stand up art pic and the miniature counter - and the suggestion to use the B&W ones to colour in yourself was nice.

The damage tokens are a good idea (and to be honest the main reason I tried this product), however I expected a single page to show all the tokens. As it is each token is printed on a character cut out page - so in order to print off all the tokens ('Staggered/Prone', 'Stablized/Dying', etc) you would need to print off all the colour standups!

Unfortunately I did not read the description of this product thoroughly enough and had expected full M&M stats to be present for each character, however only text concepts are present and the art. However this is no fault of the product.

I did notice a few minor typos as well (e.g. Benjamin Rock tried to hide is mutant "edge" - "is" should be "his").

Overall a good idea with a slightly flawed implementation. Adding M&M stats to the mix would make this a much better product (though I accept a likley more expensive product).



Rating:
[3 of 5 Stars!]
Mirror Universe : : Volume 1
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Creator Reply:
Thank you for the comment, we are sorry for the lacks of game-stats (we'll try to state it more clearly in the future) but the Mirror Universe line was intended as a prop. Good news for the Tokens, in the past we had a similar request from some of our customers and we released (for free) a web-enahcement addressing to this "problem" :-) (all the tokens in one page) . Check out Inspired Device's website (http://www.inspireddevice.com) and you'll find a couple of surprises.
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Superline #1: Tomorrow's Headlines
Publisher: Ronin Arts
by R G. E. [Verified Purchaser]
Date Added: 07/24/2006 00:00:00

A moderately useful PDF of adventure ideas for the M&M roleplaying game. The scenarios all contained some interesting premises, however their implementtaion was not quite as good - they were more like single scenes with a bit of blurb to explain how the characters got to that point.

Personally I would have preferred fewer scenarios but each scenario more fleshed out with at least three scenes - a hook, investigation / development and then finally a climactic bit of action.<br><br> <b>LIKED</b>: A nice sized PDF (in terms of page) count that along with the low price encourages impulse purchases. Core ideas of scenarios were good.<br><br><b>DISLIKED</b>: Scenarios could do with being fleshed out more. The advertised "comic book style" was not much apparent beyond the cover, however I see that later issues have more internal art, and in colour.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[3 of 5 Stars!]
Superline #1: Tomorrow's Headlines
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Mutants & Masterminds, Second Edition
Publisher: Green Ronin Publishing
by R G. E. [Verified Purchaser]
Date Added: 06/30/2006 00:00:00

I am still reading through this book but I am very impressed and looking forward to running the game.

It's greatest strengths to me are applying a very simple Points Buy character generation system onto the D20 system, and having effects based powers that are very flexible.

A great game, and if you are planning on setting your game in a city of your own design (or a real world city) this book seems to be all you need.<br><br> <b>LIKED</b>: The full colour artwork, the simplification of the D20 system and the points buy character creation system.<br><br><b>DISLIKED</b>: A number of powers are just other powers with some modifiers or a different descriptor. I woudl have liked all the core powers (e.g. Blast and Ability Drain) listed and then a section showing how to combine those powers (Disintegration being Linked Blast and Ability Drain).<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[4 of 5 Stars!]
Mutants & Masterminds, Second Edition
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Vampire: The Requiem
Publisher: White Wolf
by Robert G. E. [Verified Purchaser]
Date Added: 07/29/2005 06:07:48

I played Vampire: The Masquerade back since 1st edition, but I drifted away from the WoD after 2nd Edition. This product brought me back.

The main selling points were a cleaner rules system and no metaplot. That latter point is contentious - some people love metaplot, but for those who didn't or couldn't keep up it felt constraining.

I love the idea of Covenants, now there are more political alliances than just Camarilla and Sabbat. The combinations of clans and covenants means that there are numerous different factions and potential for internal conflict of clan versus covenant needs.

Requiem also shakes up the ranking of power - it is possible for a player character to become powerful, and there are no all powerful Ancients; Blood Potency can go down as well as up.

I do feel that the book could have been better organised however, for example there is a single chapter for Character, rather than one for disciplines and one for clans etc, domains are discussed in different sections of the first chapter and the act of creating a vampire is detailed under one of the Traditions.

Overall it was a hard read for me (I am a slow reader) and it seemed a little verbose in areas (a criticism I had of the WoD book). However the game looks good and though I have only played it once I enjoyed it immensely.



Rating:
[4 of 5 Stars!]
Vampire: The Requiem
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100 Horror Adventure Seeds
Publisher: Postmortem Studios
by R G. E. [Verified Purchaser]
Date Added: 12/08/2004 00:00:00

This product was my first ever purchase of a PDF. Its strengths are that it is generic enough that I can use it for more than one game or system - World of Darkness, Cthulhu or even Shadowrun. And it was at a very favourable price.

Even if you don't get the use out of every adventure seed, there are so many that its worth the money.

I haven't read it all yet but I can definitely see "Genitator" being used in a WoD game.<br><br><b>DISLIKED</b>: There are some minor format and layout issues, but nothing that bothers me really - I bought this for its content and can overlook some minor flaws.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[4 of 5 Stars!]
100 Horror Adventure Seeds
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Creator Reply:
It helps me greatly if people point out spelling, grammatical and layout issues so I can correct them and improve the writing. My contact details are in each product so don't be afraid to let me know, editing is difficult when you're a one man outfit. Cheers!
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