Firstly, off the bat I ran part 1 to this 2 weeks earlier, Murder at the Stop so I was expecting perhaps maybe something similar
Secondly, the formatting in this scenario (both in terms of spelling and layout) was topnotch. Cannot fault this scenario on that. Things were easy to find and plain to see.
My biggest issue with this story is the plot and some of the encounters. Dr Jubals Carnivale has now been present in a couple of AL scenarios, however all of them have found it.. somewhat hard to get across the life of a carnival and the members that make it up. I would of loved a list of members in the back of this scenario because in the rescue scene deep into the scenario I didnt have much to play with.. which was a shame. It may seem like a minor quibble , but players thrive on memorable characters and this scenario didn't really have many of those.
THe encounter's were pretty much on point and thematically appropriate. The owlbear encounter was nice, and I did like the Visual of an Elephant harrassing the good guys and bad guys. It just felt a little forced for time in the end.
I think my biggest issue.. probably is that this scenario did not feel as .. detailed as the previous one. With all the additional documentation on the stop, its people and so on , Murder at the stop was a great scenario, with well detailed characters and locations. Whilst this adventure is obviously not a murder mystery, there was some detail missing which made it fall flat for me.
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