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A useful and concise collection of duergar NPCs, ready to be used in your campaign. This is a no-frills, utilitarian collection, focused on providing ready-to-use antagonists or allies. Well worth the recommended price!
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This book contains three easy to use encounter scenarios for your underdark campaign. Delivering exactly what it says on the tin, these side treks are drop-in scenarios that can be easily worked into an ongoing narrative, resolved, then moved past with little to no work on the DMs part. A handy resource for any campaign visiting the Underdark.
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This adventure takes a fairly straightforward sequence of events, designed for low-level characters, and elevates it to a 5-star product through brilliant and utilitarian presentation, concise descriptions and impeccable quality.
As presented, this adventure would make a perfect starter story for a first time DM. The combat stat tracker is a beautiful addition, adding high value utility for quick reference. A great adventure and a solid model for other creators in resource presentation BRAVO!
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This booklet is a simple and straightforward introductory module to D&D. The contained adventure is fairly standard fare, and the text is in some serious need of an editing pass, mainly due to typos and missing words.
A DM looking for a simple one-shot or campaign kickstart may find some use here among the plot hooks and creatures, provided that they can overcome the frequent typos in their reading
I HIGHLY recommend an update to the file to correct these issues
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This is a very well-written adventure, presented in such a fashion that it can easily be woven into any existing campaign. The premise is delivered in a concise fashion, and the mood is established beautifully with a number of creative and flavorful suggested tactics and encounters. In a relatively short page count, with a comparatively straightforward plot, this adventure delivers horror, suspense, a moral dillema for the party, and a broad range of potential resolutions. Pick up YOUR copy TODAY! HIGHLY RECOMMENDED!
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This is more a set of personal DM notes than a fully developed adventure. The information in here is neat amd fun (and I really love the Infernal Grafting Machine deformities) but the booklet is poorly formatted, disorganized, has serious editing issues, inluding lorem ipsem text, and is just not ready for public consumption.
I urge the creator to workshop this a bit, as I see the seeds of a solid product here. It sounds like it was a fun session to run.
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This collection of race options is a delightful concept. I love fanciful antasy, and there are few things more fanciul than a canine centaur. The idea is brilliant, and the races are fairly well designed. Unfortunately the product in its current incarnation has massive legibility issues due to the choice of background images in the file. This impacts legibility to the point that the material borders on unplayable.
These issues could be resolved by removing the background image or greatly reducing its opacity.
I hope to see an update with improved legibility as the concept and execution here are so fun.
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This is a very cool adventure, which presents a fair bit of moral dilemma, setting it apart from standard dungeon crawl fare. The story surrounding the unusual gnolls in this adventure is brilliantly executed and makes for a gripping scenario. Though the characters can certainly punch, stab, and spell their way through the adventure, doing so at the exclusion of planning and thinking things through likely leads to the least favorable outcome.
There are enough typos in the current draft to be mildly distracting, which is a shame. I think agood editing pass could push this story into 5-star territory.
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This is a short, sweet, and simple adventure, designed to be inserted into an existing campaign or used as a one-shot. Several hooks are provided for the DM to bring the characters into the events of the story and there are enough twists to keep the players engaged and guessing until the true villain is revealed. A robust conclusion section offers a few potential places that the story can go after resolution, and a follow-up adventure is advertised in the back of the book.
Very well executed. HIGHLY RECOMMENDED!
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Fundead is a supplement that presents cool new systems for creating fey undead. A drow mage is presented in the text and a fun, creepy backstory is provided for the creation of these magics. Aside from the NPC, this supplement contains two new spells and a new magic item targeted at creating fey undead, as well as several sample creatures. The creature design is clever, combining the strenghts and weaknesses of the source creatures in interesting and fun ways.
Fundead is conceived as a sister release for Simon Collins' The Sylvan Harp, but neither product requires the other to function. Having read both, I must say I do think they compliment each other perfectly.
And with the price tag, the value is through the roof. HIGHLY RECOMMENDED!
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The Sylvan Harp is a detailed adventure containing ample guidance for the Dungeon Master to cope with player choices and potential outcomes. This allows the DM to guide the narrative to a sensible conclusion without putting the adventure on rails. In this regard, the Sylvan Harp is extremely well-executed by virtue of containing a wealth of options and suggestions.
The story itself is quite enjoyable, merging several potential antagonists (or allies) into a cosmopolitan narrative that feels like it truly inhabits a fantastic world. Kudos and bravo! Well worth the price of admisision!
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Rising Sands is a well constructed and challenging adventure, designed to be used in any setting with a desert region. The adventure is written with 7th level characters in mind, but has gudelines for scaling the difficulty up or down. The traps, puzzles and antagonists are interesting and compelling, with a few new creatures included in the bestiary. There is also an immersive puzle designed for the players to solve at the table which promises to be great fun, if a little challenging.
The story's antagonist, the Defiler, is a delightful adversary, worthy of becoming a repeat villain or threatening presence looming throughout a campaign. Pick up Rising Sands and enjoy your desert adventure!
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Creator Reply: |
Thank you for your interest in my adventure. My goal as a designer was to present a fairly linear dungeon but spin certain tropes, such as the puzzle, enough to make it more memorable than "kick door, kill monster, loot room." Thanks again! |
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This is an amazingly dense, well-researched, and meticulously sourced treatise on the drow goddess Eilistraee and her followers. The breadth and depth of infomation included is incredible, and this resource is invaluable for campaigns or players seeking to incorporate Eilistraee into their campaigns. No stone seems to have been left unturned in the author's research, and an extensive works cited page allows the reader to delve even further into the stories of Eilistraee by tracking down the materials referenced. This is exceedingly handy for drow-centric campaigns, or anyone seeking to explore non-Lolthite drow.
I have a few small reservations about the systems presented for Sword Dancers, though I have not seen them in play, I feel that the alternate spellcasting ability and effective immunity to opportunity attacks create balancing issues (I would recommend a disengage bonus action every turn to correct the latter.) I also find the background texture a bit distracting, in particular, the center fold on each page. There are also a few sidebars that the shading seems misplaced on.
Overall, I recommend this product, despite my relatively minor critiques.
FOLLOW UP: I do look forward to the changes the author talks about below and will be happy to revisit upn updates. I too cannot WAIT to see what Tome of Foes has in store!
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Creator Reply: |
Thank you for the kind review. Your idea to replace the full-immunity to AdO is quite sound actually. I'm considering changing it to granting immunity to AdO from targets that the priestess has attacked during the round, in addition to the disengage bonus action. I'd update the documentASAP, but I've lost my original world file, and I'm currently too busy with RL stuff to remake the document.
I will keep in mind for when I'm finally less loaded. I'm going to need to update this file anyway, since the upcoming Mordenkainen's Tome of Foes has just been confirmed to include a section about Eilistraee, and that's going to be added to this document. |
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Oh, and by AdO I meant opportunity attacks. I don't know why I used that acronym... |
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This product is a brief and flexible adventure set in an underdark cavern network. The adventure requires some setup work by the DM, who is left to determine how the characters arrived in their predicament, with a few suggested options. Once this is established, the characters quickly learn that they are basically trapped in a simple tunnel network with a number of small but easily scaled encounters.
There are some grammar issues, but nothing severe enough to impede play. If youre in search of a quick crawl in the subterranean realm, Welcome to The Underdark will get you there.
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Fintlock Firearms for 5e offers a farily wide array of guns, spanning the early stages of firearms technology. The mechanics are fairly simple and easy to implement. There are a few typographical errors, but certainly nothing that impedes playability. The malfunction/misfire options are awesome! If you are looking to include firearms in your game, this resource is an excellent primer, well worth the suggested price.
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Creator Reply: |
Thank your for taking time to review my homebrew.
Hopefully, it brought some new exciting fun to your game. |
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