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This was a really nice self-contained adventure, loved the plot hooks and the general structure as well!
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A decent short adventure. I made to increase the difficulty due to my party's level but easy to run and highly customizable.
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A super fun adventure! Loved the Eelfolk bad guys and had a lot of fun with the seagull at the start. I've never had a player eat the questgiver before...
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I loooooved running this game! This module was written in a way to make it easy for the DM to prep and have everything accessible at one glance.
- The NPC descriptions were GREAT, only a few lines but they instantly came alive
- The maps are simple and good; not too detailed, yet have everything they need
- Monster stats were in a good format, and the new monsters were a fun surprise!
The story was good and the setting was lovely, it's easy to put into any ongoing campaign. It took my group 6 hours to play it (including some extra exploring outside of the adventure itself).
I can't express how much I loved running this adventure, it was a pure delight! I can't wait until I can run the other stories by the Arcane Library :)
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I haven't gotten the chance to play this with my party yet, but it has everything I would need to run it for a quick one-shot, or maybe to use as a hook to a larger story. Thanks a lot to the makers of this!
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Fun mystery! Seems like a good intro to the game and what it can be to first time players and DMs or veterans.
I can't wait to try this with one of my groups.
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As a first time DM (and still relatively new player to boot), this was amazingly simple to run. My group loves to rp, and while there was a lot of combat, we all still found ways to squish in little bits of RP and character development throughout. Amazingly broken down for first time (or new) DMs, this module was super easy to follow and plan out in a matter of minutes. The inclusion of maps is also always appreciated! Amazing work, and I can't wait to run another by this author.
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This one shot is a perfect start for new DMs. I love the simplicity of the world. Some of my players are beginners, so this allows me to guide them easily. Not much room for them to get lost. Prep was super easy. I can't wait to DM more of Kelsey's campaigns!
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This adventure was super cool. Me and my friends are relatively new to D&D (I'd only played 2 or3 times before) and this really enhanced our experienced so much. It was fun, easy to follow, and let us focus on our team experience because the adventure was already laid out for us!
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Awesome Dungeon Master!! Highly recommended for everyone!
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Fantastic one shot. My players LOVED it. Everything The Arcane Library puts out is exceptional. One of the most exciting content creators right now.
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I ran this as my first ever DM experience, and as a one-shot practice before I started officially DM'ing. This is written very well, and I was able to pick it up and run with it. Super easy to follow, and can be easily plopped into an existing campaign.
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I ran this one-shot for a group of kids over the Christmas period. They loved the ocean theme and and the various set-pieces - Nimbly talked thier way out of the pirate fight with some great role-play. Sadly experienced thier first TPK in the final fight - though they did manage to stop the summoning!
As a DM it was very easy to run with clear information - the one page scenarios in particular meant I didn't have to waste time shuffling pages. All in all, a great adventure - recommended!
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A ton of fun, thanks for this!!! We had a lot of fun for this, it was nicely laid out!
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It was a great one-shot. I added in some additional maps and used custom tokens to spice things up. For a group of five and a group of four I ran this for, they both took 5.5 hours but had different amounts of encounters. If you want to shave off time for a group of five or six, take out the fight in beginning with pirates. Take out the second fight with eelfolk and skip the sharks.
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