Corrects some continual problems with D20 Future's starship section, allowing you to do weapons more in keeping with a certain ship class. It also addresses the question "Okay, so how many fighter can my carrier carry?"
Where it stumbles is that it's system is TOO locked into a World War II naval paradigm. This is fine if you are wanting to do something like Space Cruiser Yamato, but less so if you want Babylon 5 or some of Star Trek's more militant ship classes.<br><br><b>LIKED</b>: Expanded the rules for ship combat and weapons mounts. Really did well in addressing embarked craft.<br><br><b>DISLIKED</b>: Too focused on examples drawn from World War II.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>
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