Love this book! My friends and I play 5E and have been playing a hybrid sci-fi fantasy setting for almost 4 years. At last I can bring my group out into outerspace proper for some action packed shinenegans. My players really love how open the gambit descriptions are so they can get creative at the table. For me as DM, I enjoy how much they put into using the Gambits creatively to keep me on my toes. Regular spells tend to be a little more strict and some of the folks get turned off by that. So thank you!
The ship and NPC building has been incredibly helpful. Alien race building is super easy too. While I usually homebrew all my races myself, the alien creation system has encouraged my players to create their own races on the fly and really own a chunk of the story.
Lastly, I want to give a shout out to assigning gambits to stations on vehicles. It's such a smart, simple and straight forward way of getting everyone stoked to shoot at villians.
Highest of fives to y'all. Great job!
C
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