I was super excited for this game. I bought both the PDF and the hardcover versions. I've played N.E.W. and had a blast. N.E.W. has rules for Psionics, and they were easy and simple enough to add to a story/game without being disruptive - or worse, bogging the game down with, "hold on, let me look up how that works."
Boy was I disappointed to see how crunchy magic is in O.L.D. The magic system IS robust, and incredibly open. You can creat an unlimited number of spells and effects. But man, are the magic rules - rulesy. Whew. But don't look for any examples of use or play to help wrap your head around things - there aren't any. Typical of W.O.I.N.
Other than that, it is all the stuff you probably like about N.E.W., flexible system, fluid play (except for magic), no silly classes, and goblins can still be a threat even as players progress.
Some typos and grammatical issues throughout. Printing and binding were adequate.
Worth the purchase but make sure you've got a pot of coffe on when you start learning the magic rules.
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