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Rotating Labyrinth $1.00
Average Rating:4.7 / 5
Ratings Reviews Total
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2 3
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Rotating Labyrinth
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Rotating Labyrinth
Publisher: Mind Weave RPG
by Gabriela A. [Verified Purchaser]
Date Added: 08/21/2023 16:51:13

I bought this with the intention to incorporate it into my gothic horror campaign I'm currently running with my group. Overall, the map is great quality and is keeps you on your toes. It is fun to have a moving labyrinth and gives players a real challange that keeps them engaged. Biggest fault though is that the map does not have any scaling and cannot be scaled accordingly to the things on the map. I had no idea how to scale this and am still worling through this issue, so any pointers from others would be amazing. I edited the final boss to fit him into my campaign, including homebrewing some of my own spells since I know how my group plays. Truly, what would have made this a homerun would hace been a scaling system or grid overly on the map. I reccomend getting acrylic battle maps off of Amazon (here is a link if intersted https://www.amazon.com/dp/B08FKSYFQR/ref=twister_B08FMDPKRT?_encoding=UTF8&th=1) so you can have proper scaling and size relevance.



Rating:
[4 of 5 Stars!]
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Rotating Labyrinth
Publisher: Mind Weave RPG
by Crystal K. [Verified Purchaser]
Date Added: 07/31/2023 06:55:24

I give this modulemodulemodule module five stars for being utterly inspired, but had to knock it down for a few execution problems. it's so good, I'm tempted to submit the few Corrections it needs to be worthy of a five-star rating. more on that in a second. I ended up blowing the map up to twice its original size, which worked pretty well. it took me about 4 hours to cut everything out and Assemble it, and it would be way faster to if you have a machine of any kind that can laser cut cardboard or foam core or anything like that. cutting on the curves is what took forever but it is Central to the function of the maze. of course my model building skills are Rusty so the edges were pretty rough and the thing did not turn smoothly. it made me want to build this maze in the computer and 3D print the whole thing, it's that cool, it would be worth it. couple Corrections on the map itself, would be better if the map was offered as one single cheat that was not already cut up into four images. also, the instructions for assembling it left me scratching my head a bit, I couldn't envision how it would function as a final product. so I adapted things a bit. another thing, the module text has map has lettered items marked on them, but those letters do not correspond at all to the lettered items in the module text, which was confusing when I was trying to run it. and now a few notes about my group's particular playthrough, I adapted this to because they are level 12. this was a maze they were thrown into by the lady of pain in sigil. and may I say that her mazes are so legendary, this was the first one I came across that I felt was worthy of being used for such a thing. anyway, of course I changed the creatures that came out of the portals. I made them dark versions of the players themselves, rolling a D6 to see who jumped out and attacked them. to my great surprise, one of my players jumped into a portal. this was fantastic, I rolled to see which of the other dark portals they emerged at. a couple of them ended up fighting themselves all they were scattered across the maze, it was total bedlam and they all had a great time. I set the timer for 5 minutes, and the real time threat of the landscape changing definitely lit a fire under them. instead of getting the keys properly, they dimension door into the room with the big bad guy and Misty stepped. I Ruled that it works. I changed the BBEG to a disgusting sibriex and the players were super grossed out, it was perfect. now they used up all their spells and can't get out of the room and are making con saves against poison damage every round till they figure it out, can't wait for next session to see if they make it out alive!



Rating:
[4 of 5 Stars!]
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Rotating Labyrinth
Publisher: Mind Weave RPG
by Lisa S. [Verified Purchaser]
Date Added: 04/03/2021 09:09:43

I put this together for our special Halloween night dungeon. Everyone loved it! Thanks so much for offering such a unique and fun twist to a dungeon.



Rating:
[5 of 5 Stars!]
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Rotating Labyrinth
Publisher: Mind Weave RPG
by Clint B. [Verified Purchaser]
Date Added: 12/10/2020 11:25:20

This is fantastic! I know exactly how I am going to plug this into my campain. It is going to be awesome to walk through this with my PCs. Thank you for the work you put into this!!



Rating:
[5 of 5 Stars!]
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Rotating Labyrinth
Publisher: Mind Weave RPG
by Thilo G. [Featured Reviewer]
Date Added: 02/26/2019 04:02:09

An Endzeitgeist.com review

This supplement clocks in at 15 pages, 1 page front cover, 2 pages of SRD, leaving us with 12 pages of content, so let’s take a look!

EDIT: So, since I downloaded this pdf, there has been a 5e-version added. The review has been amended to include notes on the 5e-version as well.

So, what is this? This could be used as a stand-alone dungeon-level, or as a slot-in to be included in another dungeon. The dungeon’s peculiarities include three items (that lack price/cost to create/etc.) that can help navigate the dungeon. In 5e, these lack scarcity-ratings. Similarly, there are a couple of items that don’t allow for bypassing, which can be a bit frustrating: E.g. a door may not, not even with a superb check and magic, be picked.

As written, the pdf contains two statblocks, both of which contain serious errors in formatting, ability notation and statblock math; neither of them are truly required to make use of this environment, and I’d strongly suggest replacing them with other critters of your choosing. The 5e-version of the monsters are better than the 3.X-ones, but they also aren’t perfect. Note that the central adversary within has an ability that has a shroud of darkness that grows, but fails to specify a maximum range; a similar ability would benefit inclusion among the replacement monsters chosen for the boss.

Why bother? Because, in spite of quite a few errors and misnamed components, “Reflex checks” etc., the general premise of the dungeon is cool: You see, 4 of the pages of this pdf are devoted to the hand-drawn map of the complex, and on this complex, circles are noted in different sizes, some of which may overlap. The movements can be randomized, and ultimately, this generates a puzzle that challenges the map-making skills of the PCs as much as their spatial and cognitive reasoning. The rotating labyrinth also includes stone slabs and is an honestly cool, old-school challenge that demands smarts from the players. The instructions to assemble the dungeon-prop for the GM are also tight and well-wrought…though, as a final nitpick, the map has no scale noted, which makes judging distances harder than it should be.

The pdf even includes a failed attempt at mapping the complex, as a possible adventure hook or prop for the PCs to find.

Conclusion: Editing and formatting are okay on a formal level, and less impressive on a rules-language level. Layout adheres to a two-column b/w-standard with golden headers, and the hand-drawn b/w-artworks are better than the full-color pieces in the newer offerings by Mind Weave RPG. The pdf has no bookmarks, but doesn’t necessarily need them at this length.

I should hate James Eck’s rotating labyrinth, I really should. It has the small guffaws and glitches in rules-syntax that tend to infuriate me at least a bit; particularly considering the abilities of the BBEG inside, which seriously should be replaced. Were I to rate this pdf only regarding those components, this’d be a 2-star file. That being said, the flaws and imprecision do not compromise what the essence of this pdf, namely the labyrinth itself. It works, and constitutes a cool and fun offering, particularly considering that the pdf costs a whopping $0.99. And honestly, I do think it’s worth this fair and low price. As a set-piece to add some cerebral activity and challenge into otherwise grindy dungeons, this certainly does its job rather well. The 5e-version is slightly stronger than the original version, but by enough to warrant a different rating. Hence, my final verdict will clock in at 3.5 stars, rounded up, with the caveat that this verdict only applies if you want to make this dungeon-concept your own, if you add your own critters, context, etc. Running this as is, is less awesome than it deserves to be.

Endzeitgeist out.



Rating:
[4 of 5 Stars!]
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Creator Reply:
Thanks for the honest review. You've pointed out a lot of opportunities to improve and particularly informative that you prefer the hand-drawn art. I will definitely be returning to this feedback during future module development.
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Rotating Labyrinth
Publisher: Mind Weave RPG
by Geoff M. [Verified Purchaser]
Date Added: 12/20/2018 18:59:10

The Rotating Labyrinth has very quickly become a staple one-shot for me. Although it can be incorporated into a fully fledged world, being able to just drop the players at the entrance to the cave with a little motivation and let them run is really fun for everyone. My players loved it and were shocked, and I know others will want to play it again and with others who have no idea what is about to happen. The look of surprise is priceless, when they back track and expect a familiar place but are greeted with new sights. This adventure module/map is well worth it.



Rating:
[5 of 5 Stars!]
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Rotating Labyrinth
Publisher: Mind Weave RPG
by Cameron S. [Verified Purchaser]
Date Added: 12/10/2018 11:12:08

The Rotating Labyrinth is an excellent dungeon to run for oneshots, or even as part of a larger campaign. It requires preparation from the party, who should be expecting to enter the dungeon, and a plan from the Gamemaster. Its an exciting and infuriating experience all in one.



Rating:
[5 of 5 Stars!]
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