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This is honestly, probably one of my most used tools when running games. It helps me keep everything consistent, price wise, especially since I'm so very bad with numbers. It's well layed out, everything is easy to find and to reference.
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Fantastic supplement. I used this to populate my "Living Baldur's Gate" campaign. Instead of just saying "This settlement has all items listed in the player's handbook," your PCs can now go looking for particular merchants of different trades, browse their wares, haggle, and more. It adds a lot of life to an urban campaign and is super helpful for when the party goes off the beaten path and decides to go shopping.
FURTHERMORE, and perhaps even MORE useful, it has a merchant listing for Fairy Bargains and "Needful Things," for when your party wanders into a sinister looking antique shop, as well as magic item vendors. Xanathar may have done a little work to improve the process of buying magic items (an area in which 5e is woefully lacking), but I'd much rather use these tables and lore. This book has saved me when my party ran into some otherworldly power and wanted to work out a deal on several occasions. Easy recommend.
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One of the best purchases I've made on here. I'm bad at coming up with what random merchants have in stock on my own, especially when players inevitably ask about magic items (which this edition of D&D seems to intend to be rare and expensive), and this makes figuring that out easy.
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I've found this PDF to be extremely useful, as it saves an extraordinary amount of time during prep for those sessions when my players innevitably need to do some shopping.
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Fantastic resource that I've used many times, and I'm sure will continue to get a lot of use from in future games. This makes coming up with vendors on the fly, or seeking inspiration for a new shopkeeper, extrmely easy. I'd recommend it for any DM's toolkit.
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This is an excellent supplement and has been helpful in several of my sessions so far. Whenever my players wander into a shop I'm confident now that I can have a good assortment of basic items for them, no matter what sort of shop they're running into. I plan to work in the legendary merchants at some point as well; there's a devil at the crossroads encounter in here that has a lot of potential for fun.
Overall this is well-written and well-balanced, with a ton of variety. Excellent quality, and worth the price.
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This book is a collection of most types of merchants you can find out there, in a world. Absolutely wonderful! You want to know what does a High Fashion tailors sells, well its there! You wanna know if the flower merchant sells crapy flowers or rare blooming flowers, well, there you have it!
What i love :
-ONE SHEET, ONE MERCHANT!
-27 different types of merchants... some i never thought about. Great inspiration for any city setting, or even a travelling merchant.
- The presentation of the document is excellent, very clear, well designed. Good artwork
What i didn't like : Nothing, really, this is, in my opinion an excellent reference book!
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Extremely happy with this product! Allows me to establish realistic and flavorful shops on the fly!
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Fantastic resource! Logical, beautiful, and useful! As a DM, I will likely make tweaks no and then, especially to include some of the fun, flavorful common magic items from Xanathar's Guide. That said, this is the perfect framework and should make that easy. I know this is "pay what you want", but I put money on the table and I don't think you will regret doing so as well.
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This is, without a shadow of a doubt, my favourite DM's Guild product. I think it's just about the only one, other than character sheets, that I use freely completely as is. It is a Pay What You Want product that plays better that some stuff in the core rulebooks. The document is not even only a really good collection of rules, tables and ideas but a truly beautiful one. As a generator of merchants and a stocker of shops, I have used this for quite some time and plan on continuing to do so for a lot longer! Thank you so much for the truly brilliant work.
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The presentation and expanded effort to add some flavoured text to basic dice tables is appreciated. The content within this guide will inspire you to create your own stores, as well as provide some quick and easy merchants to use on the fly. Compared to similar guides out there, I'd recommend Warlock Homebrew's guide over them -- I appreciate the Monty Python reference for the Pet Merchant too!
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It is an excellent addition to any gaming group. It helps DM saving time, and helps the players by offering interesting options. The objects that can be obtained are very well balanced by the rarity of the merchant.
A great document. I'm going to download the full {WH} collection!
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This is very good. I was having trouble figuring out what exactly my merchants should have in their inventories, but this helped a lot!
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Amazing work! Well written and very detailed! Saves me a lot of work for prepping merchants! Thank you!
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This collection of merchants and inventories is an indispensable resource for Dungeon Masters! Presented within these pages are a broad selection fo mercantile specializations with exhaustive inventory lists and price guides. Each type of merchant is presented with a few basic suggestions for descriptions and rolelaying tips, as well as a well-organized inventory covering various grades of quality, allowing the DM to easily determine what is available in a merchant's shop. Tables for determining the on-hand cash of each merchant are also provided, as well as suggested personality traits, bonds, ideals, and flaws.
This booklet is well worth the suggested price. I will be utilizing these materials in all my campaigns going forward! HIGHLY RECOMMENDED!
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