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A must-have upgrade. Smoother movement, easier on the eyes, and much more stable for me. For anyone that has an interest in sci-fi and/or other space enthusiasts, I fully recommend it. The only drawback I could find is with regards to it being "windows only". :( If this could get ported to the Android OS for use on a tablet, it would be the coolest thing ever for any sci-fi RPG game. Maybe in v4. :)
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Awesome. Actual written text...not just a cheap "scan the page as a .bmp and slap into a PDF", so it prints like a real book! :) The game itself is very cool; think Hellraiser PC's with "protect the world" outlooks. Lots of character customisation. Not very good for a long term, on going campaign, but excellent for a "few weekends" to take a break from your normal game/campaign.
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Like the Whispering Vault book itslef, this is acutal text. Great ideas and guidelines for the bad guys (Unbiddon). If you play WV, get this.
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Again, like the WV main PDF book, this is acutal text. Usefullness of the book seems high if the GM is into more "mundane" oriented villains. Nice overview and feeling for how magic is set up in the WV universe. Less useful if you run a high-superneatural villain campaign, but still some good info here.
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Like the other WV, this is actual text. Havn't played it yet, but it seems a bit simple on first read. Good for campaign a nuggest or two, or a springboard for a GM created campaign/adventure.
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Overall, pretty nice. This is pre-d20, so that's a big plus for me (dont' play d20, so all the new d20 'stuff' for the newer floorplans from Darkfuries is a waste of money for me). Biggest complaint I have is that on every single floorplan is a "number" (like "#1439903.gif"), and a copyright notice. I dont' want to stare at these in game, so I have to manually open the floorplans in a paint/photo program and remove them before I print.
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Overall, pretty nice. This is pre-d20, so that's a big plus for me (dont' play d20, so all the new d20 'stuff' for the newer floorplans from Darkfuries is a waste of money for me). Biggest complaint I have is that on every single floorplan is a "number" (like "#1439903.gif"), and a copyright notice. I dont' want to stare at these in game, so I have to manually open the floorplans in a paint/photo program and remove them before I print.
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Overall, pretty nice. This is pre-d20, so that's a big plus for me (dont' play d20, so all the new d20 'stuff' for the newer floorplans from Darkfuries is a waste of money for me). Biggest complaint I have is that on every single floorplan is a "number" (like "#1439903.gif"), and a copyright notice. I dont' want to stare at these in game, so I have to manually open the floorplans in a paint/photo program and remove them before I print.
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Overall, pretty nice. This is pre-d20, so that's a big plus for me (dont' play d20, so all the new d20 'stuff' for the newer floorplans from Darkfuries is a waste of money for me). Biggest complaint I have is that on every single floorplan is a "number" (like "#1439903.gif"), and a copyright notice. I dont' want to stare at these in game, so I have to manually open the floorplans in a paint/photo program and remove them before I print.
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Overall, pretty nice. This is pre-d20, so that's a big plus for me (dont' play d20, so all the new d20 'stuff' for the newer floorplans from Darkfuries is a waste of money for me). Biggest complaint I have is that on every single floorplan is a "number" (like "#1439903.gif"), and a copyright notice. I dont' want to stare at these in game, so I have to manually open the floorplans in a paint/photo program and remove them before I print.
Some of the inns are quite interesting; better than a lot of "inns" i've seen around.
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It's d20. Not much else to say. Post apocalyptic setting, same boring d20 rules. The d20 aspect of it isn't even really modified to suit the setting. I don't know, it just seemed like I was playing D&D guys fighting D&D monsters in a post-nuclear world. shrug
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Very interseting game with unique settings. The world has an online presence, and GM's are encouraged to place their "shard world" there by "claiming" a world/name from it. The artwork is good too. Oh, the drawback; it's unplayable. The system couldn't possibly been playtested. The core mechanic: roll a die type, get under a number. Stats are rated in die types...the higher the better (so a STR of d6 isn't as good as a STR of d12). ??? Yes, that means that if the target number is 7, you have to roll 7 or under. The guy with a d6 STR will always make it, but the stronger guy with a d12 str will fail about half the time. I did say it was unplayable, didn't I? Gods, who have d100 dice, have a harder time succeeding at anything simple...but the more difficult the better it is for them. So a STR check with a 'target number' of 80 would be impossible for pretty much anyone but a god, who has an 80% chace of success. But for simple things, say a TN 4), the god only has a 4% chance of succeeding. ?!?!? Bizarre system that just plain doesn't work.
If you are a rules tweeker, you might be able to salvage it, but the system is based aroudn this game mechanic, so good luck! ...At least its all in actual text though. :)
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