Ring of Thieves is a 42 page d20 pdf urban adventure set in The Game Mechanics' City of Liberty. The adventure is suitable for four 3rd level characters and involves the shady elements of the city's Old Quarter. Details of the City of Liberty can be found in The Game Mechanics' other products, most notably Temple Quarter and Thieves' Quarter, although none of these products are required to successfully run this adventure.
The product comes as a single pdf file. Presentation is excellent - the maps are gorgeous, the writing and editing very good, and the layout very professional. No bookmarks are unfortunately included, although there is a hefty table of contents that allows some ease of navigation. Artwork is good as well, with some fitting pieces of quality art, although it's the full-color maps that steal the show in terms of art. The pdf also includes not only statistics blocks for all the encounters in the adventure, but also Initiative Cards - these are very useful for running combats at the table.
The adventure takes place in the Old Quarter of the City of Liberty. There PCs will get involved with the more dangerous and seedier elements of the city as they get involved in a plot involving some important members of the city's population and the Thieves' Guild. The product provides a complete and detailed adventure summary and background, enabling the DM to have a complete overview of the nature and scope of the adventure.
The adventure itself is divided into parts, and once PCs have completed a certain task, they can move on to the next aspect of the adventure. While there are many ways one would assume the adventure could be completed, the write-up assumes a more linear approach and this does not entirely do the good adventure justice. A more freeform approach would've been better, though naturally one would expect that to require more information on the Old Quarter and its people.
The PCs will get the opportunity to explore many parts of the city, and get involved with lots of NPCs in their investigations. These investigations will allow the PCs plenty of roleplaying opportunities, as well as the chance for strong-arm tactics. Player and DMs that like investigations or mysteries will enjoy what this adventure has to offer, and as the PCs close in on the truth, the adventure captures well the air of urgency and excitement that's evident in the final stages of the adventure. NPCs are extensively detailed, as are the various locations of the adventure, providing the DM with lots of useful roleplaying material.
Ring of Thieves is an exciting adventure with some thrilling elements and good scope for a mystery/investigation adventure. The adventure features interesting locations, NPCs and encounters, which combine to make a solid and enjoyable product. Here and there things seem a bit forced or linear, but for the most part the author does an excellent job of keeping the pace moving and allowing the PCs to work for the information they require. A very good adventure and an enjoyable product.<br><br>
<b>LIKED</b>: Ring of Thieves is a enjoyable and quality adventure featuring a good mystery, lots of intrigue and excitement. Presentation and maps are gorgeous, roleplaying opportunities plentiful, and good scope for PCs to use their skills and brains to unravel the mystery. A very good adventure with lots of attention to detail.<br><br><b>DISLIKED</b>: Slightly linear in places, and a more freeform approach would've made the adventure even better than it is. No bookmarks are included in the pdf.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>
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