I have come back to roleplaying after 30 years away and was looking for an appealling system (mechanically and stylistically) with which to run a campaign. I was intending to skim this referee book (as I had done with the free Rules and Magic book) in order to find out whether this was the system for me but I found it very compelling and ended up reading it thoroughly.
The author has strong opinons on what makes a good adventure and a good campaign. I found this reassuring. It felt like a strong base to work from. Late in the book, the author acknowledges that differences in style will mean that the advice here is not for everyone, but up until that point the information had a "one true way" flavour that I liked,
My only criticism is that I would have liked to see contrasting right and wrong examples to illustrate the author's assertions. The sample adventure (which looks like a lot of fun!) was exactly what I thought I was being warned against because it seemed to have a lot of NPC interaction. I obviously misunderstood this point and wondered what else I misunderstood. This would not stop me from using the LotFP system and I intend to try it out with the sample adventure.
The book is written with he/him as default pronouns.
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