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0one's Blueprints: Thieves' Guild
 
$1.65
Average Rating:4.3 / 5
Ratings Reviews Total
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0one\'s Blueprints: Thieves\' Guild
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0one's Blueprints: Thieves' Guild
Publisher: 0one Games
by Steve J. [Verified Purchaser]
Date Added: 09/06/2008 00:56:45

0one's products are universally good. For less than two dollars you get a nice professional image, usually able to be opened in Photoshop for modification to fit your own adventures, and which projects and prints nicely. One major advantage is that they deliver what they promise at a small price and download footprint.



Rating:
[4 of 5 Stars!]
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0one's Blueprints: Thieves' Guild
Publisher: 0one Games
by JD S. [Verified Purchaser]
Date Added: 05/25/2006 00:00:00

Another excellent product. Its just one large building, but that's what's advirtised, and the production values are excellent.<br><br> <b>LIKED</b>: The drawing of building front-a very useful handout.<br><br><b>DISLIKED</b>: Nothing.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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0one's Blueprints: Thieves' Guild
Publisher: 0one Games
by Megan R. [Featured Reviewer]
Date Added: 03/19/2006 11:30:08

The next entry in the Blueprints series presents fully-detailed Thieves' Guild premises. Well, that's how it started out, whether this is still true is up to you. Maybe it's the new home for your party of characters - or the lair of the banes of their lives in their home town! Or it's fallen into ruin and the characters want to see what pickings have been left... as always, the choice is yours.

Like the best 'organised crime' the place is well-disguised with the ground floor being occupied with legitimate business premises: a tavern, a forge and a stables... all of which are likely to be useful to the thieves upstairs and may even be run by them as a cover for their other activities. The upper levels of the building provide spacious living quarters and training facilities, and if your Thieves' Guild is in need of information or has to keep its members in line, there's even a dungeon and torture chamber below! For those secret forays into the city, there is access to the sewers, although you will need to sneak past a crypt or two to get there.

Technically, the maps come as blue or black vector (scalable) images, with some customisation possible - you can have a scale grid overlay, room numbers, and furniture... or not, as you prefer. Several pages of suggested room designations are given, plus a blank chart if you want to do it differently. Again, a very useful product that every DM really ought to have available.

You can read information & reviews about product from 0one Games and many other publishers at http://www.rpg-resource.org.uk/



Rating:
[4 of 5 Stars!]
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0one's Blueprints: Thieves' Guild
Publisher: 0one Games
by James S. [Verified Purchaser]
Date Added: 07/06/2005 00:00:00

I really liked this. I most likely will not use it as a thieves guild but more as an ancient house with a dark history similar to the old haunted hosue in U1 Sinister Secret of Salt Marsh.

The lay out is great and the map is superb. <br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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0one's Blueprints: Thieves' Guild
Publisher: 0one Games
by Bill L. [Verified Purchaser]
Date Added: 05/17/2005 00:00:00

Great maps ... 'nuff said! Save time and effort is you need a quick map.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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0one's Blueprints: Thieves' Guild
Publisher: 0one Games
by Tim C. [Verified Purchaser]
Date Added: 04/22/2005 00:00:00

The Blueprints line from 0one games are some of the best RPG products I've purchased! I've grabbed every one, and urge you to do the same. I'm a DM who loves to create my own adventures - but I don't often have the time to develop extensive locations to set my adventures.

The Blueprints line fits perfect with the busy DM who wants to give his game a personal touch. Each provides a unique location with interesting touches, while keeping the details up to you. The maps are all extremely well done, and can provide hours of inspriration with just a glance. No longer must I choose between quickie maps cranked out because I don't have hours to plan - or spending too much money on modules only to ignore everything but the maps. Now I can get exactly what I need, and not spend a fortune on it!

If you want to take your game to the next level, I strongly recommend this product. Let 0one provide the highest quality set and stage for your story, so you can focus on providing the highest quality story for your players!

<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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0one's Blueprints: Thieves' Guild
Publisher: 0one Games
by Jason W. [Verified Purchaser]
Date Added: 03/05/2005 00:00:00

I like these a lot. They (as they are supposed to) remind me a lot of the 1st edition maps of the olden days. <br><br><b>LIKED</b>: I like the ability to be able to turn off and on the features on the map I want to print out.<br><br><b>DISLIKED</b>: Nothing.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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